public PersonDetails(IBullshitContext context) : base(context) { }
public PlayerDetailsLayer(IBullshitContext context, Guid sessionKey, Guid playerKey) : base(context, sessionKey) { _playerKey = playerKey; }
protected BullshitController(IBullshitContext context) { Context = context; }
public GameController(IBullshitContext context) : base(context) { GameSetupLayer = new GameSetupLayer(context); }
public GameBase(IBullshitContext context) { this.Context = context; }
public PlayerController(IBullshitContext context) : base(context) { }
public CardTypeController(IBullshitContext context) : base(context) { }