public void OnGet(int id, int boardId, bool backlog) { IsBacklog = backlog; ColumnsToDraw = backlog ? Backlog.Columns : Board.Columns; // If backlog is true, use backlog columns, else use board columns. This is just shorthand for if/else. this.boardId = boardId; UserStories = boards.GetUserStories(boardId); UserStory = boards.GetUserStory(id, boardId, backlog); }
public List <UserStory> GetUserStories() { return(boards.GetUserStories(boardId)); }