private void AddBeamsPrice(BlueprintPriceReport report, IBlueprint aBlueprint)
        {
            int   beamsCount = aBlueprint.GetBeams().Count;
            float beamPrice  = costsNPrices.GetPrice((int)ComponentType.BEAM);

            report.SetTotalPrice(ComponentType.BEAM, beamsCount * beamPrice);
        }