protected override void MyWorker_DoWork(object sender, DoWorkEventArgs e)
        {
            SingleBetData bet = (SingleBetData)e.Argument;

            if (bet == null)
            {
                return;
            }

            int myBetCount = 0;

            while (bet.MaxBet > myBetCount)
            {
                var rezult = _singleBetting.StartBetting(bet);
                ProcessResult(rezult, bet);

                OnSendResult?.Invoke(this, rezult);

                if (myWorker.CancellationPending)
                {
                    e.Cancel = true;

                    return;
                }
                myBetCount++;
            }
            e.Result = bet;
        }
예제 #2
0
        public BetResultData StartBetting(MultipleBetData data)
        {
            if (data == null)
            {
                return(null);
            }

            PlaceAutomatedBetsResponse rezBet = DiceWebAPI.PlaceAutomatedBets(data.Session, data.AutoSettings);
            var rezult = new BetResultData {
                Session = data.Session
            };

            if (rezBet.Success)
            {
                if (rezBet.TotalPayOut == 0) //запуск одиночных ставок
                {
                    decimal baseBet;
                    if (rezBet.BetCount > 1)
                    {
                        baseBet = rezBet.PayIns[rezBet.BetCount - 1] <= rezBet.PayIns[rezBet.BetCount - 2] ?
                                  2 * rezBet.PayIns[rezBet.BetCount - 1] : 2 * rezBet.PayIns[rezBet.BetCount - 2];
                    }
                    else
                    {
                        baseBet = 2 * rezBet.PayIns[rezBet.BetCount - 1];
                    }
                    //сформировать исходные данные для одиночных ставок
                    SingleBetData singlData = data.GetSingleData();
                    singlData.PayIn = baseBet;
                    BetResultData singleResult = singleBetting.StartBetting(singlData);

                    rezult.BetCount = rezBet.BetCount + singleResult.BetCount;
                    rezult.Percent  = singleResult.Percent;
                    rezult.Profit   = rezBet.TotalPayOut + singleResult.Profit;
                    rezult.Balance  = data.Session[data.Currency].Balance;
                }
                else //получен профит
                {
                    rezult.BetCount = rezBet.BetCount;
                    rezult.Percent  = 0;
                    rezult.Profit   = rezBet.TotalPayOut + rezBet.TotalPayIn;
                    rezult.Balance  = data.Session[data.Currency].Balance;
                }
            }
            else
            {
                if (rezBet.InsufficientFunds)
                {
                    OnFinishMoney?.Invoke(this, data);
                }
                else
                {
                    Thread.Sleep(30000);
                }
            }

            return(rezult);
        }