예제 #1
0
 public static void Set(string instance, IBehaviorReceiver observer)
 {
     if (!_observersByInstance.ContainsKey(instance))
     {
         _observersByInstance.Add(instance, observer);
     }
     else
     {
         _observersByInstance[instance] = observer;
     }
 }
예제 #2
0
 public static void Set(string instance, IBehaviorReceiver observer)
 {
     if (!_observersByInstance.ContainsKey(instance))
     {
         _observersByInstance.Add(instance, observer);
     }
     else
     {
         _observersByInstance[instance] = observer;
     }
 }
예제 #3
0
 public BufferedBehaviorReceiver(IBehaviorReceiver receiver, int bufferCapacity, TimeSpan flushInterval)
 {
     _receiver = receiver;
     _buffer = new Buffer<Behavior>(bufferCapacity, flushInterval, DoFlush);
 }
예제 #4
0
 public BufferedBehaviorReceiver(IBehaviorReceiver receiver, int bufferCapacity, TimeSpan flushInterval)
 {
     _receiver = receiver;
     _buffer   = new Buffer <Behavior>(bufferCapacity, flushInterval, DoFlush);
 }