internal UsingPopBeginEndDraw(IBeginEndDraw draw, DrawState state) { this.draw = draw; this.state = state; draw.Begin(state); }
/// <summary> /// Adds a begin/end drawing modified (such as a clear buffer modified) into the list of modifiers to be used while the draw target is being drawn /// </summary> /// <param name="modifier"></param> /// <param name="index"></param> public void InsertModifier(int index, IBeginEndDraw modifier) { if (modifiers == null) { modifiers = new List<IBeginEndDraw>(); activeModifiers = new List<IBeginEndDraw>(); } modifiers.Insert(index,modifier); }
/// <summary> /// Removes a begin/end drawing modified (such as a clear buffer modified) from the list of modifiers that is used while the draw target is being drawn /// </summary> /// <param name="modifier"></param> public bool RemoveModifier(IBeginEndDraw modifier) { if (modifiers != null) return modifiers.Remove(modifier); return false; }
/// <summary> /// Adds a begin/end drawing modified (such as a viewport modified) to the list of modifiers to be used while the draw target is being drawn /// </summary> /// <param name="modifier"></param> public void AddModifier(IBeginEndDraw modifier) { if (modifiers == null) { modifiers = new List<IBeginEndDraw>(); activeModifiers = new List<IBeginEndDraw>(); } modifiers.Add(modifier); }