public CustomSkinWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard, IFrameBasedClock frameBasedClock, AudioManager audio, IBeatmapSkin skin) : base(beatmap, storyboard, frameBasedClock, audio) { this.skin = skin; }
public BeatmapSkinProvidingContainer(IBeatmapSkin skin) : base(skin) { }