private void DownloadPlayerGold() { mBackend.GetVirtualCurrency(GOLD_KEY, (result) => { mGold = result; // not use the property on purpose so it doesn't trigger a message }); }
private void DownloadCurrencyData() { mBackend.GetVirtualCurrency(VirtualCurrencies.GOLD, (numGold) => { Gold = numGold; }); }