private void OnAvatarReceived(IConnectedPlayer player, CustomAvatarData avatar) { if (player.userId != _connectedPlayer.userId) { return; } if (avatar == null) { return; } if (avatar.hash == new CustomAvatarData().hash) { return; } avatarData = avatar; _avatarProvider.FetchAvatarByHash(avatar.hash, CancellationToken.None).ContinueWith(a => { if (!a.IsFaulted && a.Result is AvatarPrefab) { HMMainThreadDispatcher.instance.Enqueue(() => { CreateAvatar(a.Result); }); } }); }