public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _characterFactory = Substitute.For <ICharacterFactory>(); _itemService = Substitute.For <IItemService>(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _characterHistoryUtil = Substitute.For <ICharacterHistoryUtil>(); _mapper = Substitute.For <IMapper>(); _characterModifierUtil = Substitute.For <ICharacterModifierUtil>(); _notificationSessionFactory = new FakeNotificationSessionFactory(); _characterUtil = Substitute.For <ICharacterUtil>(); _itemUtil = Substitute.For <IItemUtil>(); _service = new CharacterService( _unitOfWorkFactory, _characterFactory, _itemService, _authorizationUtil, _characterHistoryUtil, _mapper, _characterModifierUtil, _notificationSessionFactory, _characterUtil, _itemUtil ); }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _itemFactory = Substitute.For <IItemFactory>(); _notificationSessionFactory = new FakeNotificationSessionFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _itemUtil = Substitute.For <IItemUtil>(); _characterHistoryUtil = Substitute.For <ICharacterHistoryUtil>(); _jsonUtil = Substitute.For <IJsonUtil>(); _itemTemplateUtil = Substitute.For <IItemTemplateUtil>(); _actionsUtil = Substitute.For <IActionsUtil>(); _rngUtil = Substitute.For <IRngUtil>(); _itemDataUtil = Substitute.For <IItemDataUtil>(); _service = new ItemService( _unitOfWorkFactory, _itemFactory, _notificationSessionFactory, _authorizationUtil, _itemUtil, _characterHistoryUtil, _jsonUtil, _rngUtil, _itemTemplateUtil, _actionsUtil, _itemDataUtil ); }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _service = new MonsterTemplateService(_unitOfWorkFactory, _authorizationUtil); }
public ItemTemplateSubCategoryService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; }
public MonsterTypeService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; }
public EventService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; }
public NpcService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, IJsonUtil jsonUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _jsonUtil = jsonUtil; }
public CharacterBackupService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, IMapper mapper ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _mapper = mapper; }
public ItemTemplateSectionService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, IItemTemplateUtil itemTemplateUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _itemTemplateUtil = itemTemplateUtil; }
public void SetUp() { var unitOfWorkFactory = Substitute.For <IUnitOfWorkFactory>(); _unitOfWork = Substitute.For <IUnitOfWork>(); unitOfWorkFactory.CreateUnitOfWork().Returns(_unitOfWork); _itemTemplateSubCategoryRepository = Substitute.For <IItemTemplateSubCategoryRepository>(); _unitOfWork.ItemTemplateSubCategories.Returns(_itemTemplateSubCategoryRepository); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _itemTemplateSubCategoryService = new ItemTemplateSubCategoryService(unitOfWorkFactory, _authorizationUtil); }
public MapService( IUnitOfWorkFactory unitOfWorkFactory, IJsonUtil jsonUtil, IAuthorizationUtil authorizationUtil, IMapImageUtil mapImageUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _jsonUtil = jsonUtil; _authorizationUtil = authorizationUtil; _mapImageUtil = mapImageUtil; }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _itemTemplateUtil = Substitute.For <IItemTemplateUtil>(); _service = new ItemTemplateSectionService( _unitOfWorkFactory, _authorizationUtil, _itemTemplateUtil ); }
public CharacterUtil( IAuthorizationUtil authorizationUtil, ICharacterHistoryUtil characterHistoryUtil, IJsonUtil jsonUtil, IOriginUtil originUtil ) { _authorizationUtil = authorizationUtil; _characterHistoryUtil = characterHistoryUtil; _jsonUtil = jsonUtil; _originUtil = originUtil; }
public UserService( IUnitOfWorkFactory unitOfWorkFactory, IPasswordHashingService passwordHashingService, IMailService mailService, IAuthorizationUtil authorizationUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _passwordHashingService = passwordHashingService; _mailService = mailService; _authorizationUtil = authorizationUtil; }
public LootService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, INotificationSessionFactory notificationSessionFactory, IItemService itemService ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _notificationSessionFactory = notificationSessionFactory; _itemService = itemService; }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _mailService = Substitute.For <IMailService>(); _passwordHashingService = Substitute.For <IPasswordHashingService>(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _service = new UserService( _unitOfWorkFactory, _passwordHashingService, _mailService, _authorizationUtil ); }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _notificationSessionFactory = Substitute.For <INotificationSessionFactory>(); _itemService = Substitute.For <IItemService>(); _service = new LootService( _unitOfWorkFactory, _authorizationUtil, _notificationSessionFactory, _itemService ); }
public ItemTemplateService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, IMapper mapper, IItemTemplateUtil itemTemplateUtil, IStringCleanupUtil stringCleanupUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _mapper = mapper; _itemTemplateUtil = itemTemplateUtil; _stringCleanupUtil = stringCleanupUtil; }
public void SetUp() { var unitOfWorkFactory = Substitute.For <IUnitOfWorkFactory>(); _unitOfWork = Substitute.For <IUnitOfWork>(); unitOfWorkFactory.CreateUnitOfWork().Returns(_unitOfWork); _effectRepository = Substitute.For <IEffectRepository>(); _unitOfWork.Effects.Returns(_effectRepository); _effectSubCategoryRepository = Substitute.For <IEffectSubCategoryRepository>(); _unitOfWork.EffectSubCategories.Returns(_effectSubCategoryRepository); _effectTypeRepository = Substitute.For <IEffectTypeRepository>(); _unitOfWork.EffectTypes.Returns(_effectTypeRepository); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _effectService = new EffectService(unitOfWorkFactory, _authorizationUtil); }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _mapper = Substitute.For <IMapper>(); _itemTemplateUtil = Substitute.For <IItemTemplateUtil>(); _stringCleanupUtil = Substitute.For <IStringCleanupUtil>(); _service = new ItemTemplateService( _unitOfWorkFactory, _authorizationUtil, _mapper, _itemTemplateUtil, _stringCleanupUtil ); }
public MonsterService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, IActiveStatsModifierUtil activeStatsModifierUtil, INotificationSessionFactory notificationSessionFactory, IJsonUtil jsonUtil, ITimeService timeService, IItemService itemService ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _activeStatsModifierUtil = activeStatsModifierUtil; _notificationSessionFactory = notificationSessionFactory; _jsonUtil = jsonUtil; _timeService = timeService; _itemService = itemService; }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _activeStatsModifierUtil = Substitute.For <IActiveStatsModifierUtil>(); _notificationSessionFactory = new FakeNotificationSessionFactory(); _jsonUtil = Substitute.For <IJsonUtil>(); _timeService = Substitute.For <ITimeService>(); _itemService = Substitute.For <IItemService>(); _service = new MonsterService( _unitOfWorkFactory, _authorizationUtil, _activeStatsModifierUtil, _notificationSessionFactory, _jsonUtil, _timeService, _itemService ); }
public GroupService( IUnitOfWorkFactory unitOfWorkFactory, IAuthorizationUtil authorizationUtil, INotificationSessionFactory notificationSessionFactory, IMapper mapper, IDurationUtil durationUtil, IGroupUtil groupUtil, IGroupHistoryUtil groupHistoryUtil, IGroupConfigUtil groupConfigUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _authorizationUtil = authorizationUtil; _mapper = mapper; _notificationSessionFactory = notificationSessionFactory; _durationUtil = durationUtil; _groupUtil = groupUtil; _groupHistoryUtil = groupHistoryUtil; _groupConfigUtil = groupConfigUtil; }
public void SetUp() { _unitOfWorkFactory = new FakeUnitOfWorkFactory(); _authorizationUtil = Substitute.For <IAuthorizationUtil>(); _notificationSessionFactory = new FakeNotificationSessionFactory(); _mapper = Substitute.For <IMapper>(); _groupUtil = Substitute.For <IGroupUtil>(); _durationUtil = Substitute.For <IDurationUtil>(); _groupHistoryUtil = Substitute.For <IGroupHistoryUtil>(); _groupConfigUtil = Substitute.For <IGroupConfigUtil>(); _service = new GroupService( _unitOfWorkFactory, _authorizationUtil, _notificationSessionFactory, _mapper, _durationUtil, _groupUtil, _groupHistoryUtil, _groupConfigUtil ); }
public CharacterService( IUnitOfWorkFactory unitOfWorkFactory, ICharacterFactory characterFactory, IItemService itemService, IAuthorizationUtil authorizationUtil, ICharacterHistoryUtil characterHistoryUtil, IMapper mapper, ICharacterModifierUtil characterModifierUtil, INotificationSessionFactory notificationSessionFactory, ICharacterUtil characterUtil, IItemUtil itemUtil ) { _unitOfWorkFactory = unitOfWorkFactory; _characterFactory = characterFactory; _itemService = itemService; _authorizationUtil = authorizationUtil; _characterHistoryUtil = characterHistoryUtil; _mapper = mapper; _characterModifierUtil = characterModifierUtil; _notificationSessionFactory = notificationSessionFactory; _characterUtil = characterUtil; _itemUtil = itemUtil; }
public OpportunityAuthController(IOpportunityBusiness opportunityBusiness, IAuthorizationUtil authorizationUtil) { _opportunityBusiness = opportunityBusiness; _authorizationUtil = authorizationUtil; }
public UserController(IUserBusiness userBusiness, IAuthorizationUtil authorizationUtil) { _userBusiness = userBusiness; _authorizationUtil = authorizationUtil; }
public OpportunityResponseController(IOpportunityResponseBusiness opportunityResponseBusiness, IFileBusiness fileBusiness, IAuthorizationUtil authorizationUtil) { _opportunityResponseBusiness = opportunityResponseBusiness; _authorizationUtil = authorizationUtil; _fileBusiness = fileBusiness; }