public void CreateAll(IDbConnection connection) { var ai = (AllianceInitializer)_allianceInitializer; ai.CreateAllianceRoles(connection); if (deletAuthUsers) { _authUsersInitializer.CreateAll(connection); } _npcInitializer.Init(connection); _mapGInitializer.CreateAll(connection); _npcInitializer.CreateMotherNpces(connection); var index = 999; _provider._help_reset_index(connection, "user", index); _provider._help_reset_index(connection, "alliance", index); _provider._help_reset_index(connection, "alliance_user", index); _provider._help_reset_index(connection, "alliance_user_history", index); _userInitializer.InternalRun(connection, _admUser.AuthId, _admUser.NikName, _admUser.GameId, false); var baseAlliance = ai.CreateBaseAlliance(connection); var password = Guid.NewGuid().ToString(); _channelService.CreateAllianceChannel(connection, baseAlliance, password); _userInitializer.InternalRun(connection, _textUser.AuthId, _textUser.NikName, _textUser.GameId, true); _userInitializer.InternalRun(connection, _demoUser.AuthId, _demoUser.NikName, _demoUser.GameId, true); SetMainUsersPlanet(connection); _createFakeUsers(connection); }