public void ShouldNotEquate() { //assign IAttributeName nameStr = CharacterAttributeName.Strength; IAttributeName nameStr2 = CharacterAttributeName.Dexterity; //assert nameStr2.Should().NotBe(nameStr); }
public void ShouldEquate() { //assign IAttributeName nameStr = CharacterAttributeName.Strength; IAttributeName nameStr2 = CharacterAttributeName.Strength; //assert nameStr2.Should().Be(nameStr); }