/// <summary> /// Returns true if the vehicle is allowed on the way represented by these tags /// </summary> protected override bool IsVehicleAllowed(IAttributeCollection tags, string highwayType) { if (!tags.InterpretAccessValues(VehicleTypes, "access")) { return(false); } // do the designated tags. var bicycle = string.Empty; if (tags.TryGetValue("bicycle", out bicycle)) { if (bicycle == "designated") { return(true); // designated bicycle } if (bicycle == "yes") { return(true); // yes for bicycle } if (bicycle == "no") { return(false); // no for bicycle } } if (highwayType == "steps") { if (tags.Contains("ramp", "yes")) { return(true); } return(false); } return(AccessibleTags.ContainsKey(highwayType)); }
/// <summary> /// Returns true if the vehicle is allowed on the way represented by these tags /// </summary> protected override bool IsVehicleAllowed(IAttributeCollection tags, string highwayType) { if (!tags.InterpretAccessValues(VehicleTypes, "access")) { return(false); } var foot = string.Empty; if (tags.TryGetValue("foot", out foot)) { if (foot == "designated") { return(true); // designated foot } if (foot == "yes") { return(true); // yes for foot } if (foot == "no") { return(false); // no for foot } } return(AccessibleTags.ContainsKey(highwayType)); }
/// <summary> /// Returns true if the vehicle is allowed on the way represented by these tags /// </summary> protected override bool IsVehicleAllowed(IAttributeCollection tags, string highwayType) { if (!tags.InterpretAccessValues(VehicleTypes, "access")) { return(false); } return(AccessibleTags.ContainsKey(highwayType)); }