public static bool HasTextDist(this IAttDistances e) { return(MeiAtt_controller.HasAttribute(e, "text.dist")); }
public static void SetTextDist(this IAttDistances e, string _val) { MeiAtt_controller.SetAttribute(e, "text.dist", _val); }
public static XAttribute GetTextDist(this IAttDistances e) { return(MeiAtt_controller.GetAttribute(e, "text.dist")); }
public static bool HasHarmDist(this IAttDistances e) { return(MeiAtt_controller.HasAttribute(e, "harm.dist")); }
public static void RemoveHarmDist(this IAttDistances e) { MeiAtt_controller.RemoveAttribute(e, "harm.dist"); }
public static XAttribute GetHarmDist(this IAttDistances e) { return(MeiAtt_controller.GetAttribute(e, "harm.dist")); }
public static void SetDynamDist(this IAttDistances e, string _val) { MeiAtt_controller.SetAttribute(e, "dynam.dist", _val); }
public static void RemoveTextDist(this IAttDistances e) { MeiAtt_controller.RemoveAttribute(e, "text.dist"); }
public static string GetHarmDistValue(this IAttDistances e) { return(MeiAtt_controller.GetAttributeValue(e, "harm.dist")); }
public static XAttribute GetDynamDistAttribute(this IAttDistances e) { return(MeiAtt_controller.GetAttribute(e, "dynam.dist")); }