public static void RemoveBeam(this IAttBeamed e) { MeiAtt_controller.RemoveAttribute(e, "beam"); }
public static XAttribute GetBeam(this IAttBeamed e) { return(MeiAtt_controller.GetAttribute(e, "beam")); }
public static bool HasBeam(this IAttBeamed e) { return(MeiAtt_controller.HasAttribute(e, "beam")); }
public static void SetBeam(this IAttBeamed e, string _val) { MeiAtt_controller.SetAttribute(e, "beam", _val); }