public override void Dispose() { AddSkill.Dispose(); _skillsRequestCommand.PropertyChanged -= SkillsRequestCommandOnPropertyChanged; _skillsRequestCommand.Dispose(); _model.PropertyChanged -= ModelOnPropertyChanged; _model.Dispose(); }
public override void Dispose() { _primaryStatRequestCommand.PropertyChanged -= PrimaryStatRequestCommandOnPropertyChanged; _primaryStatRequestCommand.Dispose(); _model.PrimaryStatsUpdated -= ModelOnPrimaryStatsUpdated; }