public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { test.Walk(walker); if (message != null) message.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { ; } w.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { left.Walk(walker); right.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { func.Walk(w); call.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { target.Walk(w); index.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { test.Walk(w); body.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { left.Walk(w); right.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { body.Walk(w); finallyStmt.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { lhs.Walk(w); list.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { if (expr != null) { expr.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (Stmt stmt in stmts) { stmt.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (Expr e in exprs) { e.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (SliceExpr e in items) { e.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { test.Walk(w); if (message != null) { message.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { target.Walk(w); foreach (Arg arg in args) { arg.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (Expr e in bases) { e.Walk(w); } body.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { test.Walk(w); body.Walk(w); if (elseStmt != null) { elseStmt.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (ListCompIter iter in iters) { iter.Walk(w); } item.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (IfStmtTest t in tests) { t.Walk(w); } if (elseStmt != null) { elseStmt.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { foreach (Expr e in parameters) { e.Walk(w); } foreach (Expr e in defaults) { e.Walk(w); } body.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { if (test != null) { test.Walk(w); } if (target != null) { target.Walk(w); } body.Walk(w); } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { code.Walk(w); if (locals != null) { locals.Walk(w); } if (globals != null) { globals.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { body.Walk(w); foreach (TryStmtHandler handler in handlers) { handler.Walk(w); } if (elseStmt != null) { elseStmt.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { if (slStart != null) { slStart.Walk(w); } if (slStop != null) { slStop.Walk(w); } if (slStep != null) { slStep.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker w) { if (w.Walk(this)) { if (type != null) { type.Walk(w); } if (value != null) { value.Walk(w); } if (traceback != null) { traceback.Walk(w); } } w.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { target.Walk(walker); foreach (Arg arg in args) arg.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { testExpr.Walk(walker); trueExpr.Walk(walker); falseExpr.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { func.Walk(walker); call.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { if (test != null) test.Walk(walker); if (target != null) target.Walk(walker); body.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { target.Walk(walker); index.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { code.Walk(walker); if (locals != null) locals.Walk(walker); if (globals != null) globals.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { if (type != null) type.Walk(walker); if (value != null) value.Walk(walker); if (traceback != null) traceback.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { foreach (ListComprehensionIterator iter in iters) iter.Walk(walker); item.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { walker.Walk(this); walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { foreach (IfStatementTest t in tests) t.Walk(walker); if (elseStmt != null) elseStmt.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { foreach (Expression e in parameters) e.Walk(walker); foreach (Expression e in defaults) e.Walk(walker); Body.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { lhs.Walk(walker); list.Walk(walker); body.Walk(walker); if (elseStmt != null) elseStmt.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { expr.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { if (sliceStart != null) sliceStart.Walk(walker); if (sliceStop != null) sliceStop.Walk(walker); if (sliceStep != null) sliceStep.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { body.Walk(walker); if (handlers != null) foreach (TryStatementHandler handler in handlers) handler.Walk(walker); if (elseStmt != null) elseStmt.Walk(walker); if (finallyStmt != null) finallyStmt.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { test.Walk(walker); body.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { foreach (Expression e in exprs) e.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { lhs.Walk(walker); list.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker w) { w.Walk(this); w.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { contextManager.Walk(walker); if (var != null) var.Walk(walker); body.Walk(walker); } walker.PostWalk(this); }
public override void Walk(IAstWalker walker) { if (walker.Walk(this)) { foreach (Statement stmt in stmts) stmt.Walk(walker); } walker.PostWalk(this); }