public void OnError(IApiError error) { _logger.Error(this, $"Failed: '{error.Message}' ({error.GetType().Name})"); Environment.Exit(-1); }
void OnApiError(IApiError obj) { var message = !string.IsNullOrEmpty(obj.Message) ? obj.Message : obj.GetType().Name; _notice.ScheduleNotice(new NoticeModel(message, _ => _scene.GoToStart())); }