/// <summary> /// A toolstrip click event that when triggered toggles if the animal is reserved or not. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void toggleReserveringToolStripMenuItem_Click(object sender, EventArgs e) { animalLogic.SetReserved(new Animal() { name = LvAnimalList.FocusedItem.SubItems[0].Text, age = int.Parse(LvAnimalList.FocusedItem.SubItems[1].Text), weight = int.Parse(LvAnimalList.FocusedItem.SubItems[2].Text), gender = (Animal.Genders)Enum.Parse(typeof(Animal.Genders), LvAnimalList.FocusedItem.SubItems[3].Text), price = float.Parse(LvAnimalList.FocusedItem.SubItems[4].Text), species = (Animal.Species)Enum.Parse(typeof(Animal.Species), LvAnimalList.FocusedItem.SubItems[5].Text), breed = LvAnimalList.FocusedItem.SubItems[6].Text, cage = int.Parse(LvAnimalList.FocusedItem.SubItems[7].Text), reserved = LvAnimalList.FocusedItem.SubItems[8].Text == "Ja" ? false : true }); UpdateAnimalList(); }