protected BaseGame(IRenderer <TCell, TCellGrid, TWorldData> renderer, IAnalyzeResults <TCell, TCellGrid, TWorldData> resultAnalyzer) { Renderer = renderer; ResultAnalyzer = resultAnalyzer; }
public StandardGame(IRenderer <StandardCell, StandardCellGrid, StandardWorldData> renderer, IAnalyzeResults <StandardCell, StandardCellGrid, StandardWorldData> resultAnalyzer) : base(renderer, resultAnalyzer) { }
public EnvironmentalGame(IRenderer <EnvironmentalCell, EnvironmentalCellGrid, EnvironmentalWorldData> renderer, IAnalyzeResults <EnvironmentalCell, EnvironmentalCellGrid, EnvironmentalWorldData> resultAnalyzer) : base(renderer, resultAnalyzer) { }