public string Execute(IList <string> inputParameters) { //Assign Values From List Of Parameters string teamToAddCommentToWorkItemFor = inputParameters[0]; string boardToAddCommentToWorkItemFor = inputParameters[1]; string itemTypeToAddWorkItemFor = inputParameters[2]; string workitemToAddCommentFor = inputParameters[3]; string authorOfComment = inputParameters[4]; string commentToAdd = inputParameters[5]; //Validations var itemTypeForChecking = "Item Title"; inputValidator.IsNullOrEmpty(workitemToAddCommentFor, itemTypeForChecking); var teamTypeForChecking = "Team Name"; inputValidator.IsNullOrEmpty(teamToAddCommentToWorkItemFor, teamTypeForChecking); var boardTypeForChecking = "Board Name"; inputValidator.IsNullOrEmpty(boardToAddCommentToWorkItemFor, boardTypeForChecking); var authorTypeForChecking = "Author"; inputValidator.IsNullOrEmpty(authorOfComment, authorTypeForChecking); businessLogicValidator.ValidateTeamExistance(allTeams, teamToAddCommentToWorkItemFor); businessLogicValidator.ValidateBoardExistanceInTeam(allTeams, boardToAddCommentToWorkItemFor, teamToAddCommentToWorkItemFor); businessLogicValidator.ValidateIfAnyWorkItemsExist(allTeams); businessLogicValidator.ValidateItemExistanceInBoard(allTeams, boardToAddCommentToWorkItemFor, teamToAddCommentToWorkItemFor, workitemToAddCommentFor); //Operations var workItemToAddCommentTo = allTeams.FindWorkItem(teamToAddCommentToWorkItemFor, itemTypeToAddWorkItemFor, boardToAddCommentToWorkItemFor, workitemToAddCommentFor); workItemOperations.AddComment(workItemToAddCommentTo, commentToAdd, authorOfComment); return(string.Format(AddedCommentFor, commentToAdd, authorOfComment, itemTypeToAddWorkItemFor, workitemToAddCommentFor)); }
public string Execute(IList <string> inputParametes) { //Assign Values string teamToAssignUnsignItem = inputParametes[0]; string boardToAssignUnsignItem = inputParametes[1]; string itemType = inputParametes[2]; string itemToAssignUnsign = inputParametes[3]; string memberToAssignItem = inputParametes[4]; //Validations var itemTypeForChecking = "Item Title"; inputValidator.IsNullOrEmpty(itemToAssignUnsign, itemTypeForChecking); var teamTypeForChecking = "Team Name"; inputValidator.IsNullOrEmpty(teamToAssignUnsignItem, teamTypeForChecking); var boardTypeForChecking = "Board Name"; inputValidator.IsNullOrEmpty(boardToAssignUnsignItem, boardTypeForChecking); var authorTypeForChecking = "Author"; inputValidator.IsNullOrEmpty(memberToAssignItem, authorTypeForChecking); businessLogicValidator.ValidateTeamExistance(allTeams, teamToAssignUnsignItem); businessLogicValidator.ValidateMemberExistance(allMembers, memberToAssignItem); businessLogicValidator.ValidateBoardExistanceInTeam(allTeams, boardToAssignUnsignItem, teamToAssignUnsignItem); //Operations var itemMemberToAssign = allTeams.FindMemberInTeam(teamToAssignUnsignItem, memberToAssignItem); var itemToChangeIn = allTeams.FindWorkItem(teamToAssignUnsignItem, itemType, boardToAssignUnsignItem, itemToAssignUnsign); IMember itemMemberBeforeUnssign = null; if (itemType == "Bug") { var typedItem = (Bug)itemToChangeIn; itemMemberBeforeUnssign = typedItem.Assignee; bugOperations.AssignMemberToBug(typedItem, itemMemberToAssign); memberOpertaions.RemoveWorkItemIdToMember(itemMemberToAssign, typedItem.Id); memberOpertaions.AddWorkItemIdToMember(itemMemberToAssign, typedItem.Id); } else if (itemType == "Story") { var typedItem = (Story)itemToChangeIn; itemMemberBeforeUnssign = typedItem.Assignee; storyOperations.AssignMemberToStory(typedItem, itemMemberToAssign); memberOpertaions.RemoveWorkItemIdToMember(itemMemberToAssign, typedItem.Id); memberOpertaions.AddWorkItemIdToMember(itemMemberToAssign, typedItem.Id); } //history var indexOfBoardInSelectedTeam = allTeams.AllTeamsList[teamToAssignUnsignItem].Boards.FindIndex(boardIndex => boardIndex.Name == boardToAssignUnsignItem); //add history to board boardOperations.AddActivityHistoryAfterAssignUnsignToBoard(allTeams.AllTeamsList[teamToAssignUnsignItem].Boards[indexOfBoardInSelectedTeam], itemType, itemToAssignUnsign, itemMemberToAssign, itemMemberBeforeUnssign); //add history to member before unssign memberOpertaions.AddActivityHistoryAfterUnsignToMember(itemMemberBeforeUnssign, itemType, itemToAssignUnsign); //add history to member after assign memberOpertaions.AddActivityHistoryAfterAssignToMember(itemMemberToAssign, itemType, itemToAssignUnsign); return(string.Format(AssignItemTo, itemType, itemToAssignUnsign, boardToAssignUnsignItem, teamToAssignUnsignItem, memberToAssignItem)); }
public string Execute(IList <string> inputParameters) { string teamToChangeBugSeverityFor = inputParameters[0]; string boardToChangeBugSeverityFor = inputParameters[1]; string bugToChangeSeverityFor = inputParameters[2]; string newSeverity = inputParameters[3]; string authorOfBugSeverityChange = inputParameters[4]; //Validations var bugTypeForChecking = "Bug Title"; inputValidator.IsNullOrEmpty(bugToChangeSeverityFor, bugTypeForChecking); var teamTypeForChecking = "Team Name"; inputValidator.IsNullOrEmpty(teamToChangeBugSeverityFor, teamTypeForChecking); var boardTypeForChecking = "Board Name"; inputValidator.IsNullOrEmpty(boardToChangeBugSeverityFor, boardTypeForChecking); var severityTypeForChecking = "Severity"; inputValidator.IsNullOrEmpty(newSeverity, severityTypeForChecking); var authorTypeForChecking = "Author"; inputValidator.IsNullOrEmpty(authorOfBugSeverityChange, authorTypeForChecking); businessLogicValidator.ValidateTeamExistance(allTeams, teamToChangeBugSeverityFor); businessLogicValidator.ValidateBoardExistanceInTeam(allTeams, boardToChangeBugSeverityFor, teamToChangeBugSeverityFor); businessLogicValidator.ValidateNoSuchBugInBoard(allTeams, boardToChangeBugSeverityFor, teamToChangeBugSeverityFor, bugToChangeSeverityFor); //Operations var itemType = "Bug"; var isEnumConvertable = Enum.TryParse(newSeverity, out Severity newSeverityEnum); inputValidator.IsEnumConvertable(isEnumConvertable, "Severity"); var castedBugForPriorityChange = allTeams.FindBugAndCast(teamToChangeBugSeverityFor, boardToChangeBugSeverityFor, bugToChangeSeverityFor); bugOperations.ChangeBugSeverity(castedBugForPriorityChange, newSeverityEnum); var memberToAddActivityFor = allTeams.FindMemberInTeam(teamToChangeBugSeverityFor, authorOfBugSeverityChange); var teamToAddActivityFor = allTeams.AllTeamsList[teamToChangeBugSeverityFor]; var bugToAddActivityFor = allTeams.FindWorkItem(teamToChangeBugSeverityFor, itemType, boardToChangeBugSeverityFor, bugToChangeSeverityFor); var teamToFindIn = allTeams.AllTeamsList[teamToChangeBugSeverityFor]; var boardToAddActivityFor = allTeams.FindBoardInTeam(teamToChangeBugSeverityFor, boardToChangeBugSeverityFor); boardOperations.AddActivityHistoryToBoard(boardToAddActivityFor, memberToAddActivityFor, bugToAddActivityFor, newSeverity); memberOpertaions.AddActivityHistoryToMember(memberToAddActivityFor, bugToAddActivityFor, teamToFindIn, boardToAddActivityFor, newSeverity); bugOperations.AddActivityHistoryToWorkItem(bugToAddActivityFor, memberToAddActivityFor, newSeverity); return(string.Format(BugSeverityChanged, bugToChangeSeverityFor, newSeverityEnum)); }
public string Execute(IList <string> inputParameters) { string teamToChangeStoryStatusFor = inputParameters[0]; string boardToChangeStoryStatusFor = inputParameters[1]; string storyToChangeStatusFor = inputParameters[2]; string newStoryStatus = inputParameters[3]; string authorOfStoryStatusChange = inputParameters[4]; //Validations var storyTypeForChecking = "Story Title"; inputValidator.IsNullOrEmpty(storyToChangeStatusFor, storyTypeForChecking); var teamTypeForChecking = "Team Name"; inputValidator.IsNullOrEmpty(teamToChangeStoryStatusFor, teamTypeForChecking); var boardTypeForChecking = "Board Name"; inputValidator.IsNullOrEmpty(boardToChangeStoryStatusFor, boardTypeForChecking); var statusTypeForChecking = "Status"; inputValidator.IsNullOrEmpty(newStoryStatus, statusTypeForChecking); var authorTypeForChecking = "Author"; inputValidator.IsNullOrEmpty(authorOfStoryStatusChange, authorTypeForChecking); businessLogicValidator.ValidateTeamExistance(allTeams, teamToChangeStoryStatusFor); businessLogicValidator.ValidateBoardExistanceInTeam(allTeams, boardToChangeStoryStatusFor, teamToChangeStoryStatusFor); businessLogicValidator.ValidateNoSuchStoryInBoard(allTeams, boardToChangeStoryStatusFor, teamToChangeStoryStatusFor, storyToChangeStatusFor); //Operations var itemType = "Story"; var isEnumConvertable = Enum.TryParse(newStoryStatus, out StoryStatus newStatusEnum); inputValidator.IsEnumConvertable(isEnumConvertable, "Status"); var castedStoryForStatusChange = allTeams.FindStoryAndCast(teamToChangeStoryStatusFor, boardToChangeStoryStatusFor, storyToChangeStatusFor); storyOperations.ChangeStoryStatus(castedStoryForStatusChange, newStatusEnum); var memberToAddActivityFor = allTeams.FindMemberInTeam(teamToChangeStoryStatusFor, authorOfStoryStatusChange); var teamToAddActivityFor = allTeams.AllTeamsList[teamToChangeStoryStatusFor]; var storyToAddActivityFor = allTeams.FindWorkItem(teamToChangeStoryStatusFor, itemType, boardToChangeStoryStatusFor, storyToChangeStatusFor); var teamToFindIn = allTeams.AllTeamsList[teamToChangeStoryStatusFor]; var boardToAddActivityFor = allTeams.FindBoardInTeam(teamToChangeStoryStatusFor, boardToChangeStoryStatusFor); boardOperations.AddActivityHistoryToBoard(boardToAddActivityFor, memberToAddActivityFor, storyToAddActivityFor, newStoryStatus); memberOpertaions.AddActivityHistoryToMember(memberToAddActivityFor, storyToAddActivityFor, teamToFindIn, boardToAddActivityFor, newStoryStatus); storyOperations.AddActivityHistoryToWorkItem(storyToAddActivityFor, memberToAddActivityFor, newStoryStatus); return(string.Format(StoryStatusChanged, storyToChangeStatusFor, newStatusEnum)); }
public string Execute(IList <string> inputParameters) { string teamToChangeFeedbackRatingFor = inputParameters[0]; string boardToChangeFeedbackRatingFor = inputParameters[1]; string feedbackToChangeRatingFor = inputParameters[2]; string newFeedbackRating = inputParameters[3]; string authorOfFeedbackRatingChange = inputParameters[4]; //Validations var feedbackTypeForChecking = "Feedback Title"; inputValidator.IsNullOrEmpty(feedbackToChangeRatingFor, feedbackTypeForChecking); var teamTypeForChecking = "Team Name"; inputValidator.IsNullOrEmpty(teamToChangeFeedbackRatingFor, teamTypeForChecking); var boardTypeForChecking = "Board Name"; inputValidator.IsNullOrEmpty(boardToChangeFeedbackRatingFor, boardTypeForChecking); var ratingTypeForChecking = "Rating"; inputValidator.IsNullOrEmpty(newFeedbackRating, ratingTypeForChecking); var authorTypeForChecking = "Author"; inputValidator.IsNullOrEmpty(authorOfFeedbackRatingChange, authorTypeForChecking); businessLogicValidator.ValidateTeamExistance(allTeams, teamToChangeFeedbackRatingFor); businessLogicValidator.ValidateBoardExistanceInTeam(allTeams, boardToChangeFeedbackRatingFor, teamToChangeFeedbackRatingFor); businessLogicValidator.ValidateNoSuchFeedbackInBoard(allTeams, boardToChangeFeedbackRatingFor, teamToChangeFeedbackRatingFor, feedbackToChangeRatingFor); var integerRating = inputValidator.ValidateRatingConversion(newFeedbackRating); //Operations var itemType = "Feedback"; var castedFeedbackForRatingChange = allTeams.FindFeedbackAndCast(teamToChangeFeedbackRatingFor, boardToChangeFeedbackRatingFor, feedbackToChangeRatingFor); feedbackOperations.ChangeFeedbackRating(castedFeedbackForRatingChange, integerRating); var memberToAddActivityFor = allTeams.FindMemberInTeam(teamToChangeFeedbackRatingFor, authorOfFeedbackRatingChange); var teamToAddActivityFor = allTeams.AllTeamsList[teamToChangeFeedbackRatingFor]; var feedbackToAddActivityFor = allTeams.FindWorkItem(teamToChangeFeedbackRatingFor, itemType, boardToChangeFeedbackRatingFor, feedbackToChangeRatingFor); var teamToFindIn = allTeams.AllTeamsList[teamToChangeFeedbackRatingFor]; var boardToAddActivityFor = allTeams.FindBoardInTeam(teamToChangeFeedbackRatingFor, boardToChangeFeedbackRatingFor); boardOperations.AddActivityHistoryToBoard(boardToAddActivityFor, memberToAddActivityFor, feedbackToAddActivityFor, newFeedbackRating); memberOpertaions.AddActivityHistoryToMember(memberToAddActivityFor, feedbackToAddActivityFor, teamToFindIn, boardToAddActivityFor, newFeedbackRating); feedbackOperations.AddActivityHistoryToWorkItem(feedbackToAddActivityFor, memberToAddActivityFor, newFeedbackRating); return(string.Format(FeedbackRatingChanged, feedbackToChangeRatingFor, integerRating)); }