public ForceController(IPassword password, IUserMaster iUserMaster, IAgentCheckInStatus agentCheckInStatus, ISavedAssignedRoles savedAssignedRoles, IProfile iProfile, ICategory category) { _password = password; _userMaster = iUserMaster; _agentCheckInStatus = agentCheckInStatus; _savedAssignedRoles = savedAssignedRoles; _iProfile = iProfile; _category = category; }
public RegistrationController( IUserMaster userMaster, IPassword password, ISavedAssignedRoles savedAssignedRoles, IVerify verify, IVerification verification, IAgentCheckInStatus agentCheckInStatus) { _iUserMaster = userMaster; _iPassword = password; _savedAssignedRoles = savedAssignedRoles; _verify = verify; _verification = verification; _agentCheckInStatus = agentCheckInStatus; }
public LoginController(IUserMaster userMaster, IPassword password, ISavedAssignedRoles savedAssignedRoles, IAgentCheckInStatus agentCheckInStatus, IVerify verify, IProfile profile, ICategory category, IVerification verification) { _iUserMaster = userMaster; _password = password; _savedAssignedRoles = savedAssignedRoles; _agentCheckInStatus = agentCheckInStatus; _verify = verify; _iProfile = profile; _category = category; _verification = verification; }
public AgentDashboardController(IMenu menu, ITickets tickets, IPriority priority, IStatus status, IDashboardTicketCount dashboardTicketCount, IUserMaster userMaster, ITicketHistory ticketHistory, IChart chart, IAllTicketGrid allTicketGrid, ITicketNotification ticketNotification, IMenuCategory menuCategory, IAgentCheckInStatus agentCheckInStatus) { _iMenu = menu; _iTickets = tickets; _priority = priority; _status = status; _dashboardTicketCount = dashboardTicketCount; _userMaster = userMaster; _ticketHistory = ticketHistory; _chart = chart; _allTicketGrid = allTicketGrid; _ticketNotification = ticketNotification; _menuCategory = menuCategory; _agentCheckInStatus = agentCheckInStatus; }
public CheckInAlertController(IAgentCheckInStatus staffCheckInStatus) { _agentCheckInStatus = staffCheckInStatus; }
public ProcessController(IAgentCheckInStatus agentCheckInStatus) { _agentCheckInStatus = agentCheckInStatus; }