예제 #1
0
 /// <summary>
 /// Constructor to create destroyer agents
 /// </summary>
 /// <param name="sm">the solution manager to work with</param>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 protected DestroyerAgent(ISolutionManger sm, IAgentActivator act, ISelector sct) : base(act, sct)
 {
     slnManager = sm;
 }
예제 #2
0
 /// <summary>
 /// Constructor to create destroyer agents
 /// </summary>
 /// <param name="sm">the solution manager to work with</param>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 public RemoveDuplicates(ISolutionManger sm, IAgentActivator act, ISelector sct) : base(sm, act, sct)
 {
 }
예제 #3
0
 /// <summary>
 /// Constructor to create destroyer agents
 /// </summary>
 /// <param name="sm">the solution manager to work with</param>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 public UserEnabledDestroyer(ISolutionManger sm, IAgentActivator act, ISelector sct) : base(sm, act, sct)
 {
 }
예제 #4
0
 /// <summary>
 /// Constructor to create destroyer agents
 /// </summary>
 /// <param name="sm">the solution manager to work with</param>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 public RemoveDominatedSolutions(ISolutionManger sm, IAgentActivator act, ISelector sct) : base(sm, act, sct)
 {
 }
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 public WorkerAgent(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 public AgentAdvanceLateOrders(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }
예제 #7
0
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>s
 public AgentAssignOrdersRandomly(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }
예제 #8
0
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 protected Agent(IAgentActivator act, ISelector sct)
 {
     activator = act;
     selector  = sct;
 }
예제 #9
0
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>s
 public AgentSortByDueDate(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }
예제 #10
0
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>
 protected CreaterAgent(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }
예제 #11
0
 /// <summary>
 /// Every agent has to have an activator and a selector
 /// </summary>
 /// <param name="act">the activator checks if the agent has to be activated</param>
 /// <param name="sct">the selector selects solutions on which the agent runs</param>s
 public AgentMoveRandomOrder(IAgentActivator act, ISelector sct) : base(act, sct)
 {
 }