public void SetDispararRiflePlasma(IAccion accion) { DispararRiflePlasma = accion; }
public void Agregar(IAccion Accion) { }
public void SetLanzarGranada(IAccion accion) { LanzarGranada = accion; }
public void SetDispararPistola(IAccion accion) { DispararPistola = accion; }
public void SetGolpear(IAccion accion) { Golpear = accion; }
public void SetSaltar(IAccion accion) { Saltar = accion; }
public void SetCaminar(IAccion accion) { Caminar = accion; }