public static IAbilityDatabase GetAbilityDatabaseInstance() { if (abilityDatabase == null) { abilityDatabase = new CodeAbilityDatabase(); } return abilityDatabase; }
private Button abilityBtn; //recttransform tooltipa void Start () { abilityDatabase = Repository.GetAbilityDatabaseInstance(); abilityBtn = GetComponent<Button>(); parent = GameObject.Find("Canvas/CharAbilitys").GetComponent<RectTransform>(); }