예제 #1
0
 // Use this for initialization
 void Start()
 {
     if (typeIA == TypeIA.ia1)
     {
         _actualIA = IAStats.FIRST_IA;
     }
     if (typeIA == TypeIA.ia2)
     {
         _actualIA = IAStats.SECONDE_IA;
     }
     _rigidbody      = Myself.GetComponent <Rigidbody2D>();
     _playerRigibody = Player.GetComponent <Rigidbody2D>();
     Debug.Log(_playerRigibody);
     platformerChar = Player.GetComponent <Platformer.Character.PlatformerCharacter>();
     _playerColl    = Player.GetComponent <Collider2D>();
     //_mySkin = transform.GetComponentInParent<SpriteRenderer>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     if (typeIA == TypeIA.ia1) _actualIA = IAStats.FIRST_IA;
     if (typeIA == TypeIA.ia2) _actualIA = IAStats.SECONDE_IA;
     _rigidbody = Myself.GetComponent<Rigidbody2D>();
     _playerRigibody = Player.GetComponent<Rigidbody2D>();
     Debug.Log(_playerRigibody);
     platformerChar = Player.GetComponent<Platformer.Character.PlatformerCharacter>();
     _playerColl = Player.GetComponent<Collider2D>();
     //_mySkin = transform.GetComponentInParent<SpriteRenderer>();
 }