private static void OnCreatureCombatRoundEnd() { NWCreature self = OBJECT_SELF; WeatherService.OnCombatRoundEnd(self); string script = GetBehaviourScript(OBJECT_SELF); if (string.IsNullOrWhiteSpace(script)) { return; } IAIBehaviour behaviour = GetAIBehaviour(script); behaviour.OnCombatRoundEnd(OBJECT_SELF); }