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C# (CSharp) I18n.getCurrentLanguage 예제들
프로그래밍 언어:
C# (CSharp)
클래스/타입:
I18n
메소드/함수:
getCurrentLanguage
hotexamples.com에서의 예제들:
1
C# (CSharp) I18n.getCurrentLanguage - 1개의 예제가 발견되었습니다
. 이것들은 오픈소스 프로젝트에서 추출된 C# (CSharp)의
I18n.getCurrentLanguage
패키지로부터 Hero.Coli에 대한 실세계 최고 등급의 예제들입니다. 예제들을 평가하여 예제의 품질 향상에 도움을 줄 수 있습니다.
자주 사용되는 메소드들
보기
숨기기
Building_Construction(4)
Add(3)
Building_FeedTrough(2)
Building_Animals(2)
Building_FishPond_Drops_Preface(2)
Building_FeedTrough_Summary(2)
Building_FeedTrough_Automated(2)
Buildable_Name(2)
Building_Construction_Summary(2)
Building_Animals_Summary(2)
BeeHouses_Name(1)
Buff_Full(1)
Buff_Hungry(1)
Buff_Name(1)
Accessible_Impassable(1)
BaitReplaced(1)
Building_FishPond_Drops(1)
Building_FishPond_Drops_MinFish(1)
Building_FishPond_Population(1)
Building_FishPond_Population_Empty(1)
BaitReplacedSame(1)
ApplyResourceToToolStripItem(1)
Accessible_Name(1)
Animal_Complaints_LeftOut(1)
Accessible_Occupied(1)
Accessible_Warp(1)
Add_AmountGold(1)
Add_AmountOther(1)
Almanac_Open(1)
Animal_Complaints(1)
Animal_Complaints_Hungry(1)
Animal_Complaints_NewHome(1)
Animal_SellsFor(1)
Animal_Complaints_NoHeater(1)
Animal_Complaints_NotPetted(1)
Animal_Complaints_WildAnimalAttack(1)
Animal_Growth(1)
Animal_Happiness(1)
Animal_Love(1)
Animal_Mood(1)
Animal_ProduceReady(1)
GetStepKeyword(1)
자주 사용되는 메소드들
Building_Construction (4)
Add (3)
Building_FeedTrough (2)
Building_Animals (2)
Building_FishPond_Drops_Preface (2)
Building_FeedTrough_Summary (2)
Building_FeedTrough_Automated (2)
Buildable_Name (2)
Building_Construction_Summary (2)
Building_Animals_Summary (2)
자주 사용되는 메소드들
BeeHouses_Name (1)
Buff_Full (1)
Buff_Hungry (1)
Buff_Name (1)
Accessible_Impassable (1)
BaitReplaced (1)
Building_FishPond_Drops (1)
Building_FishPond_Drops_MinFish (1)
Building_FishPond_Population (1)
Building_FishPond_Population_Empty (1)
BaitReplacedSame (1)
ApplyResourceToToolStripItem (1)
Accessible_Name (1)
Animal_Complaints_LeftOut (1)
Accessible_Occupied (1)
Accessible_Warp (1)
Add_AmountGold (1)
Add_AmountOther (1)
Almanac_Open (1)
Animal_Complaints (1)
자주 사용되는 메소드들
BaitReplacedSame (1)
ApplyResourceToToolStripItem (1)
Accessible_Name (1)
Animal_Complaints_LeftOut (1)
Accessible_Occupied (1)
Accessible_Warp (1)
Add_AmountGold (1)
Add_AmountOther (1)
Almanac_Open (1)
Animal_Complaints (1)
Animal_Complaints_Hungry (1)
Animal_Complaints_NewHome (1)
Animal_SellsFor (1)
Animal_Complaints_NoHeater (1)
Animal_Complaints_NotPetted (1)
Animal_Complaints_WildAnimalAttack (1)
Animal_Growth (1)
Animal_Happiness (1)
Animal_Love (1)
Animal_Mood (1)
Animal_ProduceReady (1)
GetStepKeyword (1)
자주 사용되는 메소드들
Animal_Complaints_Hungry (1)
Animal_Complaints_NewHome (1)
Animal_SellsFor (1)
Animal_Complaints_NoHeater (1)
Animal_Complaints_NotPetted (1)
Animal_Complaints_WildAnimalAttack (1)
Animal_Growth (1)
Animal_Happiness (1)
Animal_Love (1)
Animal_Mood (1)
Animal_ProduceReady (1)
GetStepKeyword (1)
getCurrentLanguage()
공개
정적인
메소드
public
static
getCurrentLanguage
( ) :
Language,
리턴
Language,
I18n 1 문서
예제 #1
0
파일 보기
public void updateSelection() { select(I18n.getCurrentLanguage() == language); }