private void OnEnable()
 {
     _dsp = target as Hv_Boidsynth07_AudioLib;
 }
 void Awake()
 {
     synth  = this.GetComponentInParent <Hv_Boidsynth07_AudioLib>();
     agent  = this.GetComponentInParent <FlockAgent>();
     angles = this.GetComponentInParent <AngleDetection>();
 }