private void HandleEvent(HumanWalkingEvent humanWalkingEvent, ISession session) { Logger.Write($"Moving like a human in speed {humanWalkingEvent.CurrentWalkingSpeed.ToString("0.00")} km/h | Old Walking Speed {humanWalkingEvent.OldWalkingSpeed}", LogLevel.Debug); this.gui.UIThread(() => { this.gui.labelSpeed.TextLine2 = $"{humanWalkingEvent.CurrentWalkingSpeed.ToString("0.00")}km/h"; }); }
private static void HandleEvent(HumanWalkingEvent humanWalkingEvent, ISession session) { if (session.LogicSettings.ShowVariantWalking) { MainForm.SetSpeedLable("Current Speed: " + Math.Round(humanWalkingEvent.CurrentWalkingSpeed, 2) + " km/h"); } }
private static void HandleEvent(HumanWalkingEvent humanWalkingEvent, ISession session) { if (session.LogicSettings.ShowVariantWalking) { Logger.Write( session.Translation.GetTranslation(TranslationString.HumanWalkingVariant, humanWalkingEvent.OldWalkingSpeed, humanWalkingEvent.CurrentWalkingSpeed), LogLevel.Info, ConsoleColor.DarkCyan); } }
private static void HandleEvent(HumanWalkingEvent humanWalkingEvent, ISession session) { if (session.LogicSettings.ShowVariantWalking) { Logger.Write( session.Translation.GetTranslation( TranslationString.HumanWalkingVariant, humanWalkingEvent.OldWalkingSpeed, humanWalkingEvent.CurrentWalkingSpeed ), LogLevel.Info, ConsoleColor.DarkCyan ); } //add label speed MainForm.SetSpeedLable("Current Speed: " + Math.Round(humanWalkingEvent.CurrentWalkingSpeed, 2) + " km/h"); }
private void HandleEvent(HumanWalkingEvent humanWalkingEvent, ISession session) { Logger.Write($"Moving like a human in speed {humanWalkingEvent.CurrentWalkingSpeed} km/h | Old Walking Speed {humanWalkingEvent.OldWalkingSpeed}", LogLevel.Debug); }