public void FloatMakeAbsolute() { using (var a = new HugeFloat("-9023409872309847509847.9385345098345")) { a.Value = a.Abs(); FloatAssert.AreEqual("9023409872309847509847.9385345098345", a); a.Value = a.Abs(); FloatAssert.AreEqual("9023409872309847509847.9385345098345", a); } }
public void FloatTestAllExpressions() { var baseExpr = typeof(FloatExpression); var allExpressions = baseExpr.Assembly.GetTypes() .Where(x => baseExpr.IsAssignableFrom(x) && !x.IsAbstract) .ToList(); var one = Platform.Ui(1UL, 1U); using (var a = new HugeFloat(-9)) using (var b = new HugeFloat(4)) using (var c = new HugeInt(3)) using (var r = MpirRandom.Default()) { var expr = a + (-a * 2) * 3 * (a.Abs() * -2 + -64 + a * a) + (one * 116U) + a; VerifyPartialResult(r, expr, 44); expr = expr + a * 5 + (a + b) * (b + 1) * (b + -3) * b + (b * -a) - (b * (one * 25U)) - a + (b << 3) - ((a * b) << 1); VerifyPartialResult(r, expr, -52); expr = expr - 2 - 3U + (b - (a << 1)) + (b * b - 15U) * (b - a) * (a - 11) * (b - (one * 3U)) - (-340 - a) + ((one * 20U) - b); VerifyPartialResult(r, expr, 52); expr = expr + (-7 - 2 * a) + (28U - 4 * b) + -(a + b * 2) + (3 * a).Abs(); VerifyPartialResult(r, expr, 103); expr = 36 * (expr / a + expr / (3 * b) - a / b) - b / (a + 10) + 6; VerifyPartialResult(r, expr, -20); expr = expr + (b >> 1) + ((b / -7) + (a / (one * 7U))) * 7 + (7 / a) - ((one * 2U) / (b + 5)); VerifyPartialResult(r, expr, -32); expr = expr - (b + 13 + 64) / a / -3; VerifyPartialResult(r, expr, -35); expr = expr + b.SquareRoot() + HugeFloat.SquareRoot(25) + ((b - 2) ^ 3) - (-b).RelativeDifferenceFrom(a + 1); VerifyPartialResult(r, expr, -19); expr = expr - (a / 4).Floor() + (b / 3).Ceiling() - (a / b).Truncate(); VerifyPartialResult(r, expr, -12); expr = expr + (r.GetFloatBits(64) * 10).Ceiling(); VerifyPartialResult(r, expr, -10); //float random generation seems to give different results in Win32 and Win64. Thus, we're having to adjust the results for Win32. expr = expr + (r.GetFloatLimbsChunky(128 / MpirSettings.BITS_PER_LIMB, 256 / MpirSettings.BITS_PER_LIMB) << 233 >> Platform.Ui(0, 480)).Ceiling(); VerifyPartialResult(r, expr, -6); expr = expr + (r.GetFloat() * 10).Floor() - Platform.Ui(0, 3); VerifyPartialResult(r, expr, -2); expr = expr + (r.GetFloatChunky(3) << 101 >> Platform.Ui(177, 23)).Truncate(); VerifyPartialResult(r, expr, 13); MarkExpressionsUsed(allExpressions, expr); } Assert.AreEqual(0, allExpressions.Count, "Expression types not exercised: " + string.Join("", allExpressions.Select(x => Environment.NewLine + x.Name).OrderBy(x => x))); }
public void FloatTestAllExpressions() { var baseExpr = typeof(FloatExpression); var allExpressions = baseExpr.Assembly.GetTypes() .Where(x => baseExpr.IsAssignableFrom(x) && !x.IsAbstract) .ToList(); var one = Platform.Ui(1UL, 1U); using (var a = new HugeFloat(-9)) using (var b = new HugeFloat(4)) using (var c = new HugeInt(3)) using(var r = MpirRandom.Default()) { var expr = a + (-a * 2) * 3 * (a.Abs() * -2 + -64 + a * a) + (one * 116U) + a; VerifyPartialResult(r, expr, 44); expr = expr + a * 5 + (a+b) * (b + 1) * (b + -3) * b + (b * -a) - (b * (one * 25U)) - a + (b << 3) - ((a*b) << 1); VerifyPartialResult(r, expr, -52); expr = expr - 2 - 3U + (b - (a << 1)) + (b * b - 15U) * (b - a) * (a - 11) * (b - (one * 3U)) - (-340 - a) + ((one * 20U) - b); VerifyPartialResult(r, expr, 52); expr = expr + (-7 - 2 * a) + (28U - 4 * b) + -(a + b * 2) + (3 * a).Abs(); VerifyPartialResult(r, expr, 103); expr = 36 * (expr / a + expr / (3 * b) - a / b) - b / (a + 10) + 6; VerifyPartialResult(r, expr, -20); expr = expr + (b >> 1) + ((b / -7) + (a / (one * 7U))) * 7 + (7 / a) - ((one * 2U) / (b + 5)); VerifyPartialResult(r, expr, -32); expr = expr - (b + 13 + 64) / a / -3; VerifyPartialResult(r, expr, -35); expr = expr + b.SquareRoot() + HugeFloat.SquareRoot(25) + ((b - 2) ^ 3) - (-b).RelativeDifferenceFrom(a + 1); VerifyPartialResult(r, expr, -19); expr = expr - (a / 4).Floor() + (b / 3).Ceiling() - (a / b).Truncate(); VerifyPartialResult(r, expr, -12); expr = expr + (r.GetFloatBits(64) * 10).Ceiling(); VerifyPartialResult(r, expr, -10); //float random generation seems to give different results in Win32 and Win64. Thus, we're having to adjust the results for Win32. expr = expr + (r.GetFloatLimbsChunky(128 / MpirSettings.BITS_PER_LIMB, 256 / MpirSettings.BITS_PER_LIMB) << 233 >> Platform.Ui(0, 480)).Ceiling(); VerifyPartialResult(r, expr, -6); expr = expr + (r.GetFloat() * 10).Floor() - Platform.Ui(0, 3); VerifyPartialResult(r, expr, -2); expr = expr + (r.GetFloatChunky(3) << 101 >> Platform.Ui(177, 23)).Truncate(); VerifyPartialResult(r, expr, 13); MarkExpressionsUsed(allExpressions, expr); } Assert.AreEqual(0, allExpressions.Count, "Expression types not exercised: " + string.Join("", allExpressions.Select(x => Environment.NewLine + x.Name).OrderBy(x => x))); }
public void FloatMakeAbsolute() { using(var a = new HugeFloat("-9023409872309847509847.9385345098345")) { a.Value = a.Abs(); FloatAssert.AreEqual("9023409872309847509847.9385345098345", a); a.Value = a.Abs(); FloatAssert.AreEqual("9023409872309847509847.9385345098345", a); } }