/// <summary> /// Send ticker text to the given user. /// </summary> /// This is usually called via the Events code. /// <param name="userId"></param> /// <param name="text"></param> public void SendTickerText(UUID userId, string text) { lock (m_localIdToHud) { // The player might not actually be wearing the hud if (m_playerIdToHud.ContainsKey(userId)) { // This logic should arguably be in the view itself HudView hud = m_playerIdToHud[userId]; hud.AddTextToTick(text); } } }