예제 #1
0
    private void Awake()
    {
        // Set references
        _hoverBoardController = GetComponent <HoverBoardControllerYoshi02>();
        _handling             = GetComponent <PlayerHandling>();
        _playerHealth         = GetComponent <PlayerHealth>();
        if (_flipColliderObject != null)
        {
            _flipCollider = _flipColliderObject.GetComponent <CapsuleCollider>();
        }
        if (_slashColliderObject != null)
        {
            _slashCollider = _slashColliderObject.GetComponent <CapsuleCollider>();
        }

        // TODO: Visuals
        // _boardExtension.SetActive( false );
        _boardTrail.emitting = false;
    }
예제 #2
0
 private void Awake()
 {
     ControllerYoshi02 = GetComponent <HoverBoardControllerYoshi02>();
 }