private void Awake() { // Set references _hoverBoardController = GetComponent <HoverBoardControllerYoshi02>(); _handling = GetComponent <PlayerHandling>(); _playerHealth = GetComponent <PlayerHealth>(); if (_flipColliderObject != null) { _flipCollider = _flipColliderObject.GetComponent <CapsuleCollider>(); } if (_slashColliderObject != null) { _slashCollider = _slashColliderObject.GetComponent <CapsuleCollider>(); } // TODO: Visuals // _boardExtension.SetActive( false ); _boardTrail.emitting = false; }
private void Awake() { ControllerYoshi02 = GetComponent <HoverBoardControllerYoshi02>(); }