private void EntryTextChanges(object o, TextInsertedArgs args) { if (string.IsNullOrWhiteSpace(Text)) { _completionListStore?.Clear(); return; } if (StreetGuid != null) { HousesDataLoader.LoadHouses(Text, StreetGuid); return; } if (CityGuid != null) { HousesDataLoader.LoadHouses(Text, null, CityGuid); } }
void OnStreetSet() => HousesDataLoader?.LoadHouses(street);