public async Task <IActionResult> PutHouseObject(int id, HouseObject houseObject) { if (id != houseObject.HouseObjectId) { return(BadRequest()); } _context.Entry(houseObject).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!HouseObjectExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <ActionResult <HouseObject> > PostHouseObject(HouseObject houseObject) { _context.HouseObjects.Add(houseObject); await _context.SaveChangesAsync(); return(CreatedAtAction("GetHouseObject", new { id = houseObject.HouseObjectId }, houseObject)); }
private void renderSelectionInfo(Graphics g) { StringBuffer strBuffer = new StringBuffer(); strBuffer.append("selection: "); if (this.m_selectedObject == null) { strBuffer.append("none"); } else if (house.Room.house_cast(this.m_selectedObject) != null) { house.Room room = house.Room.house_cast(this.m_selectedObject); strBuffer.append("room (floor=").append(GlobalConstants.LOOKUP_FLOOR[room.getFloor()]).append(", wall=").append(GlobalConstants.LOOKUP_WALL[room.getWall()]).append(")"); } else if (Door.house_cast(this.m_selectedObject) != null) { Door door = Door.house_cast(this.m_selectedObject); strBuffer.append("door (type=").append(GlobalConstants.LOOKUP_OBJECT[door.getType()]).append(")"); } else if (HouseObject.house_cast(this.m_selectedObject) != null) { HouseObject houseObject = HouseObject.house_cast(this.m_selectedObject); strBuffer.append("object (type=").append(GlobalConstants.LOOKUP_OBJECT[houseObject.getType()]).append(")"); } else if (Window.house_cast(this.m_selectedObject) != null) { Window window = Window.house_cast(this.m_selectedObject); strBuffer.append("window (type=").append(GlobalConstants.LOOKUP_OBJECT[window.getType()]).append(")"); } this.m_engine.getTextManager().drawString(g, strBuffer, 5, 5, 5, 9); }
public void SetItem(HouseObject item, HousePopupController controller) { houseObject = item; this.controller = controller; RefreshItem(); }
public void Load() { houseObject = GameManager.instance.gamedatabaseManager.GetObject <HouseObject>(houseObjectId); if (animal != null) { animal.Load(); } }
public void SetHouseObject(HouseObject houseObject) { if (house == null) { house = new House(); } house.SetHouseObject(houseObject); houseIcon.sprite = house.houseObject.image; }
private void UpdateLastItemSelected(HouseObject newObject) { if (lastItemSelected) { lastItemSelected.ChangeItemState(false); } lastItemSelected = newObject; lastItemSelected.ChangeItemState(true); SelectedHouseObjectUpdated(lastItemSelected); }
public void SetHouse(HouseObject houseObject) { if (currentSelectedSlot) { currentSelectedSlot.SetHouseObject(houseObject); TowerManager.instance.houseSlotManager.ToggleShowHouse(false); TowerManager.instance.sideUIController.HideCancelButton(); } Close(); }
private void setSelectedObjectAttributes() { if (house.Room.house_cast(this.m_selectedObject) != null) { house.Room room = house.Room.house_cast(this.m_selectedObject); JSystem.println("setting room attributes"); room.setFloor(this.m_currSelectionFirstList); room.setWall(this.m_currSelectionSecondList); } else if (Door.house_cast(this.m_selectedObject) != null) { Door.house_cast(this.m_selectedObject).setType(this.getAttributeValueLookupIndex(this.m_currSelectionFirstList, 0)); } else if (HouseObject.house_cast(this.m_selectedObject) != null) { HouseObject houseObject = HouseObject.house_cast(this.m_selectedObject); if (this.m_currentFacingSelectionButtonId == 4) { houseObject.setFacing(0); } else if (this.m_currentFacingSelectionButtonId == 5) { houseObject.setFacing(2); } else if (this.m_currentFacingSelectionButtonId == 6) { houseObject.setFacing(1); } else if (this.m_currentFacingSelectionButtonId == 7) { houseObject.setFacing(3); } int valueLookupIndex = this.getAttributeValueLookupIndex(this.m_currSelectionFirstList, 0); this.m_prevAddedObjectType = valueLookupIndex; houseObject.setType(valueLookupIndex); } else { if (Window.house_cast(this.m_selectedObject) == null) { return; } Window.house_cast(this.m_selectedObject).setType(this.getAttributeValueLookupIndex(this.m_currSelectionFirstList, 0)); } }
public Task <OperationResult> CreateHouseObjects(HouseObjectCreateViewModel obj) { var housingLayoutId = Guid.NewGuid(); var houseObj = new HouseObject { HouseObjectId = Guid.NewGuid(), HousingLayoutId = housingLayoutId, DealDate = obj.DealDate, Address = obj.Address, HouseAge = obj.HouseAge, County = obj.County, IsParkingSpace = obj.IsParkingSpace, ParkingSpacePrice = obj.ParkingSpacePrice, ParkingSpaceSqureFeet = obj.ParkingSpaceSqureFeet, Region = obj.Region, Remark = obj.Remark, Source = obj.Source, SquareFeet = obj.SquareFeet, SquareFeetUnitPrice = obj.SquareFeetUnitPrice, TotalFloor = obj.TotalFloor, TotalPrice = obj.TotalPrice, Type = obj.Type, ImgUrl = obj.ImgUrl, Floor = obj.Floor, CreateTime = DateTime.UtcNow.AddHours(8), EditeTime = DateTime.UtcNow.AddHours(8), CreateUser = "******", EditeUser = "******", }; var housingLayout = new HousingLayout { HousingLayoutId = housingLayoutId, Bathroom = obj.Bathroom, LivingRoom = obj.LivingRoom, Room = obj.Room, EditeTime = DateTime.UtcNow.AddHours(8), CreateTime = DateTime.UtcNow.AddHours(8), CreateUser = "******", EditeUser = "******" }; var result = _repo.Insert(houseObj, housingLayout); return(result); }
private int getAttributeValueLookupIndex(int uiListItemIndex, int listIndex) { int num = -1; if (house.Room.house_cast(this.m_selectedObject) != null) { num = uiListItemIndex; } else if (Door.house_cast(this.m_selectedObject) != null) { num = this.m_simWorld.getDoorTypeNthObject(uiListItemIndex); } else if (HouseObject.house_cast(this.m_selectedObject) != null) { num = this.m_simWorld.getBuildableNthObject(uiListItemIndex); } else if (Window.house_cast(this.m_selectedObject) != null) { num = this.m_simWorld.getWindowTypeNthObject(uiListItemIndex); } return(num); }
private void renderCurrentHouse(Graphics g) { if (this.m_currentHouse == null) { return; } Vector rooms = this.m_currentHouse.getRooms(); int num1 = rooms.size(); Vector windows = this.m_currentHouse.getWindows(); int num2 = windows.size(); Vector houseObjects = this.m_currentHouse.getHouseObjects(); int num3 = houseObjects.size(); Vector doors = this.m_currentHouse.getDoors(); int num4 = doors.size(); for (int index = 0; index < num1; ++index) { house.Room room = (house.Room)rooms.elementAt(index); this.renderPlaceableObject(g, 16711680, room.getX(), room.getY(), room.getWidth(), room.getHeight(), true, room == this.m_selectedObject, -1); } for (int index = 0; index < num2; ++index) { Window window = (Window)windows.elementAt(index); this.renderPlaceableObject(g, 16776960, window.getX(), window.getY(), window.getWidth(), window.getHeight(), false, window == this.m_selectedObject, -1); } for (int index = 0; index < num3; ++index) { HouseObject houseObject = (HouseObject)houseObjects.elementAt(index); this.renderPlaceableObject(g, 16711935, houseObject.getX(), houseObject.getY(), houseObject.getWidth(), houseObject.getHeight(), false, houseObject == this.m_selectedObject, houseObject.getFacing()); } for (int index = 0; index < num4; ++index) { Door door = (Door)doors.elementAt(index); this.renderPlaceableObject(g, 65280, door.getX(), door.getY(), door.getWidth(), door.getHeight(), false, door == this.m_selectedObject, -1); } }
void Update() { if (Input.GetMouseButtonDown(0) && !hasFailed) { ray = cameraIso.ScreenPointToRay(Input.mousePosition); RaycastHit hit; Physics.Raycast(ray, out hit, 1000f, carpetMask); if (hit.collider != null) { carpet.hasTouchedCarpet = true; carpet.canMoveFurniture = false; touchedObject = hit.collider.GetComponent <HouseObject>(); } Physics.Raycast(ray, out hit, 1000f, selectionFX); if (hit.collider != null) { carpet.hasTouchedSelectionFX = true; carpet.hasTouchedHiddenSelectionFX = false; touchedSelectionFx = hit.collider.gameObject; } Physics.Raycast(ray, out hit, 1000f, furniture); if (hit.collider != null && carpet.canMoveFurniture == true) { touchedFurniture = hit.collider.transform.parent.GetComponent <Furniture>(); touchedFurniture.isBeingDragged = true; } Physics.Raycast(ray, out hit, 1000f, defaultLayer); if (hit.collider != null) { Physics.Raycast(ray, out hit, 1000f, carpetMask); if (hit.collider == null) { carpet.hasUnselectCarpet = true; } } ray = camera2D.ScreenPointToRay(Input.mousePosition); Physics.Raycast(ray, out hit, 1000f, hiddenCarpetMask); if (hit.collider != null) { carpet.isHiddenCarpetTouched = true; hiddenTouchedObject = hit.collider.GetComponent <HiddenSpaceObjects>(); } Physics.Raycast(ray, out hit, 1000f, selectionFX); if (hit.collider != null) { carpet.hasTouchedSelectionFX = true; carpet.hasTouchedHiddenSelectionFX = true; touchedSelectionFx = hit.collider.gameObject; } Physics.Raycast(ray, out hit, 1000f, defaultLayer); if (hit.collider != null) { Physics.Raycast(ray, out hit, 1000f, hiddenCarpetMask); if (hit.collider == null) { carpet.hasUnselectCarpet = true; } } } if (Input.GetKeyDown(KeyCode.E)) { SceneManager.LoadScene(0); } }
public static void AddHouse(HouseObject obj) { _objects[(int)LAYER_ORDER.HOUSES].Add(obj); }
public void registerObject(HouseObject go) { householdObjects.Add(go); }
public PlacesEditorF() { InitializeComponent(); Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath); MaximumSize = MinimumSize = Size; Text = "Places Editor"; textX.KeyPress += (sender, e) => { if (!char.IsNumber(e.KeyChar) && (Keys)e.KeyChar != Keys.Back) { e.Handled = true; } }; textY.KeyPress += (sender, e) => { if (!char.IsNumber(e.KeyChar) && (Keys)e.KeyChar != Keys.Back) { e.Handled = true; } }; ComboBoxCategory.SelectedIndexChanged += (sender, e) => { customFlatButtonAdd.Enabled = ComboBoxCategory.SelectedText != FilesManager.BuildSets[ComboBoxCategory.SelectedIndex].Name; PictureBox1.Image = FilesManager.BuildSets[ComboBoxCategory.SelectedIndex].Image; }; FilesManager.BuildSets.ForEach(s => ComboBoxCategory.Items.Add(s.Name)); Global.Maps.ForEach(s => ComboBoxFacet.Items.Add(s.Name)); if (Global.Maps.Length > 2 && Global.Maps[0]?.Name.ToLower() == "felucca" && Global.Maps[1]?.Name.ToLower() == "trammel") { ComboBoxFacet.Items.Add("Fel/Tram"); } customFlatButtonCancel.Click += (sender, e) => { if (customFlatButtonAdd.Tag is BuildingEntry build) { build.Parent.Entries.Remove(build); BuildingObject buildingObj = RenderObjectsManager.Get <BuildingObject>().FirstOrDefault(s => s.Entry == build); if (buildingObj != null) { buildingObj.Dispose(); } Close(); } else if (customFlatButtonAdd.Tag is HouseEntry house) { HouseObject houseObj = RenderObjectsManager.Get <HouseObject>().FirstOrDefault(s => s.Entry == house); if (houseObj != null) { houseObj.Dispose(); } FilesManager.Houses.Remove(house); Close(); } else if (customFlatButtonAdd.Tag is null) { } }; customFlatButtonAdd.Click += (sender, e) => { if (customFlatButtonAdd.Tag is BuildingEntry build) { build.Description = textDescription.Text; build.Location.X = textX.Text.ToShort(); build.Location.Y = textY.Text.ToShort(); int facet = ComboBoxFacet.SelectedIndex; if (Global.Maps.Length > 2 && Global.Maps[0]?.Name.ToLower() == "felucca" && Global.Maps[1]?.Name.ToLower() == "trammel") { if (facet == 6) { facet = 7; } } build.Map = facet; build.Parent.Entries.Remove(build); build.Parent = FilesManager.BuildSets[ComboBoxCategory.SelectedIndex]; FilesManager.BuildSets[ComboBoxCategory.SelectedIndex].Entries.Add(build); build.IsEnabled = true; RenderObjectsManager.AddBuilding(new BuildingObject(build)); Close(); } else if (customFlatButtonAdd.Tag is HouseEntry house) { } else if (customFlatButtonAdd.Tag is null) { int facet = ComboBoxFacet.SelectedIndex; if (Global.Maps.Length > 2 && Global.Maps[0]?.Name.ToLower() == "felucca" && Global.Maps[1]?.Name.ToLower() == "trammel") { if (facet == 6) { facet = 7; } } BuildingEntry entry = new BuildingEntry(FilesManager.BuildSets[ComboBoxCategory.SelectedIndex], textDescription.Text, new Position(textX.Text.ToShort(), textY.Text.ToShort()), facet); FilesManager.BuildSets[ComboBoxCategory.SelectedIndex].Entries.Add(entry); entry.IsEnabled = true; RenderObjectsManager.AddBuilding(new BuildingObject(entry)); Close(); } }; textX.Text = MouseManager.Location.X.ToString(); textY.Text = MouseManager.Location.Y.ToString(); ComboBoxFacet.SelectedIndex = Global.Facet; }
private void processInputMainEdit(int _event, int[] args) { switch (_event) { case 0: this.coordScreenToTile(args[1], args[2], ref this.m_activeTileX, ref this.m_activeTileY); break; case 3: JSystem.println(" single tap"); int screenX1 = args[1]; int screenY1 = args[2]; this.coordScreenToTile(screenX1, screenY1, ref this.m_activeTileX, ref this.m_activeTileY); int mainEditButtonId1 = this.getMainEditButtonId(screenX1, screenY1); if (mainEditButtonId1 == 5) { this.writeCurrentHouseToFile(); this.editStateTransition(5); } if (mainEditButtonId1 == 6) { this.writeCurrentHouseToFile(); this.m_simWorld.editHouse(this.m_currentHouse.getId(), this.m_currentHouse); this.loadMap(this.m_currentHouse.getId()); this.editStateTransition(5); break; } if (mainEditButtonId1 == 4 && this.m_selectedObject != null) { JSystem.println("object dropped on the trash button..."); if (house.Room.house_cast(this.m_selectedObject) != null) { this.m_currentHouse.deleteRoom((house.Room) this.m_selectedObject); } else if (Window.house_cast(this.m_selectedObject) != null) { this.m_currentHouse.deleteWindow((Window)this.m_selectedObject); } else if (HouseObject.house_cast(this.m_selectedObject) != null) { this.m_currentHouse.deleteHouseObject((HouseObject)this.m_selectedObject); } else if (Door.house_cast(this.m_selectedObject) != null) { this.m_currentHouse.deleteDoor((Door)this.m_selectedObject); } this.m_selectedObject = (PlaceableObject)null; break; } this.m_selectedObject = this.getObjectAt(this.m_activeTileX, this.m_activeTileY); break; case 4: int screenX2 = args[1]; int screenY2 = args[2]; this.m_startDragScreenX = screenX2; this.m_startDragScreenY = screenY2; this.m_prevActiveTileX = this.m_activeTileX; this.m_prevActiveTileY = this.m_activeTileY; this.coordScreenToTile(screenX2, screenY2, ref this.m_activeTileX, ref this.m_activeTileY); int mainEditButtonId2 = this.getMainEditButtonId(screenX2, screenY2); JSystem.println("Drag started in button w id " + (object)mainEditButtonId2); if (mainEditButtonId2 != -1 && mainEditButtonId2 != 4 && this.m_currentHouse != null) { switch (mainEditButtonId2) { case 0: house.Room room1 = new house.Room(this.m_activeTileX, this.m_activeTileY, 2, 2, 0, 0); this.m_currentHouse.addRoom(room1); this.m_selectedObject = (PlaceableObject)room1; break; case 1: Door door1 = new Door(this.m_activeTileX, this.m_activeTileY, 1, 70); this.m_currentHouse.addDoor(door1); this.m_selectedObject = (PlaceableObject)door1; break; case 2: Window window1 = new Window(this.m_activeTileX, this.m_activeTileY, 1, 138); this.m_currentHouse.addWindow(window1); this.m_selectedObject = (PlaceableObject)window1; break; case 3: HouseObject @object = new HouseObject(this.m_activeTileX, this.m_activeTileY, this.m_prevAddedObjectType < 0 ? 82 : this.m_prevAddedObjectType, 1); this.m_currentHouse.addHouseObject(@object); this.m_selectedObject = (PlaceableObject)@object; break; } } if (this.m_selectedObject == null) { break; } this.m_selectedObject.setPosition(this.m_selectedObject.getX() + this.m_activeTileX - this.m_prevActiveTileX, this.m_selectedObject.getY() + this.m_activeTileY - this.m_prevActiveTileY); break; case 5: int screenX3 = args[1]; int screenY3 = args[2]; this.m_prevActiveTileX = this.m_activeTileX; this.m_prevActiveTileY = this.m_activeTileY; this.coordScreenToTile(screenX3, screenY3, ref this.m_activeTileX, ref this.m_activeTileY); if (this.m_selectedObject == null) { break; } this.m_selectedObject.setPosition(this.m_selectedObject.getX() + (this.m_activeTileX - this.m_prevActiveTileX), this.m_selectedObject.getY() + (this.m_activeTileY - this.m_prevActiveTileY)); break; case 6: JSystem.println(" single drag end"); break; case 7: JSystem.println(" double tap"); if (this.isDoubleTapHorizontal(args)) { if (this.m_selectedObject == null) { break; } this.editStateTransition(4); break; } this.editStateTransition(3); break; case 9: int num1 = args[1]; int num2 = args[2]; int num3 = args[3]; int num4 = args[4]; int viewportHeight = this.m_simWorld.getViewportHeight(); bool flag1 = num1 <40 && num2> viewportHeight - 40; bool flag2 = num1 <40 && num4> viewportHeight - 40; if ((!flag1 || flag2) && (flag1 || !flag2) || this.m_selectedObject == null) { break; } int screenX4 = flag1 ? num3 : num1; int screenY4 = flag2 ? num2 : num4; this.m_prevActiveTileX = this.m_activeTileX; this.m_prevActiveTileY = this.m_activeTileY; this.coordScreenToTile(screenX4, screenY4, ref this.m_activeTileX, ref this.m_activeTileY); house.Room room2 = house.Room.house_cast(this.m_selectedObject); Door door2 = Door.house_cast(this.m_selectedObject); Window window2 = Window.house_cast(this.m_selectedObject); int num5 = this.m_activeTileX - this.m_prevActiveTileX; int num6 = this.m_activeTileY - this.m_prevActiveTileY; if (room2 != null) { room2.setSize(JMath.max(1, room2.getWidth() + num5), JMath.max(1, room2.getHeight() + num6)); break; } if (door2 != null) { door2.setSize(door2.getWidth() + num5, door2.getHeight()); break; } window2?.setSize(JMath.min(2, window2.getWidth() + num5), window2.getHeight()); break; } }
private void UpdateValues(HouseObject item) { selectedHouseObject = item; nameArea.text = item.houseItensSo.objectName; objectImage.sprite = item.houseItensSo.objectSprite; }
private void initStateEditAttributes() { this.m_lookupsFirstList = (string[])null; this.m_numPagesFirstList = 0; this.m_currPageFirstList = 0; this.m_lookupSizeFirstList = 0; this.m_lookupsSecondList = (string[])null; this.m_numPagesSecondList = 0; this.m_currPageSecondList = 0; this.m_lookupSizeFirstList = 0; this.m_currSelectionFirstList = 0; this.m_currSelectionSecondList = 0; this.m_currentFacingSelectionButtonId = -1; this.m_attrEditButtons[4].hide(); this.m_attrEditButtons[5].hide(); this.m_attrEditButtons[6].hide(); this.m_attrEditButtons[7].hide(); this.m_attrEditButtons[0].hide(); this.m_attrEditButtons[2].hide(); this.m_attrEditButtons[1].hide(); this.m_attrEditButtons[3].hide(); if (house.Room.house_cast(this.m_selectedObject) != null) { house.Room room = house.Room.house_cast(this.m_selectedObject); this.m_lookupsFirstList = GlobalConstants.LOOKUP_FLOOR; this.m_lookupSizeFirstList = this.m_simWorld.getFloorCount(); this.m_currSelectionFirstList = room.getFloor(); this.m_lookupsSecondList = GlobalConstants.LOOKUP_WALL; this.m_lookupSizeSecondList = this.m_simWorld.getWallCount(); this.m_currSelectionSecondList = room.getWall(); } else if (Door.house_cast(this.m_selectedObject) != null) { Door door = Door.house_cast(this.m_selectedObject); this.m_lookupsFirstList = GlobalConstants.LOOKUP_OBJECT; this.m_lookupSizeFirstList = this.m_simWorld.getDoorTypeNthCount(); this.m_currSelectionFirstList = this.m_simWorld.getObjectOfTypeIndexFromObjectArrayIndex(15, door.getType() == -1 ? 70 : door.getType()); JSystem.println("door count = " + (object)this.m_lookupSizeFirstList); } else if (HouseObject.house_cast(this.m_selectedObject) != null) { HouseObject houseObject = HouseObject.house_cast(this.m_selectedObject); this.m_attrEditButtons[4].show(); this.m_attrEditButtons[5].show(); this.m_attrEditButtons[6].show(); this.m_attrEditButtons[7].show(); switch (houseObject.getFacing()) { case 0: this.m_currentFacingSelectionButtonId = 4; break; case 1: this.m_currentFacingSelectionButtonId = 6; break; case 2: this.m_currentFacingSelectionButtonId = 5; break; case 3: this.m_currentFacingSelectionButtonId = 7; break; } this.m_lookupsFirstList = GlobalConstants.LOOKUP_OBJECT; this.m_lookupSizeFirstList = this.m_simWorld.getBuildableNthCount(); JSystem.println("object count = " + (object)this.m_lookupSizeFirstList); this.m_currSelectionFirstList = this.m_simWorld.getBuildableObjectIndexFromObjectArrayIndex(houseObject.getType()); } else if (Window.house_cast(this.m_selectedObject) != null) { Window window = Window.house_cast(this.m_selectedObject); this.m_lookupsFirstList = GlobalConstants.LOOKUP_OBJECT; this.m_lookupSizeFirstList = this.m_simWorld.getWindowTypeNthCount(); JSystem.println("window count = " + (object)this.m_lookupSizeFirstList); this.m_currSelectionFirstList = this.m_simWorld.getObjectOfTypeIndexFromObjectArrayIndex(32, window.getType()); } if (this.m_lookupsFirstList != null) { this.m_numPagesFirstList = 1 + (this.m_lookupSizeFirstList - 1) / this.m_numListRows; if (this.m_numPagesFirstList > 1) { this.m_attrEditButtons[1].show(); } } if (this.m_lookupsSecondList == null) { return; } this.m_numPagesSecondList = 1 + (this.m_lookupSizeSecondList - 1) / this.m_numListRows; if (this.m_numPagesSecondList <= 1) { return; } this.m_attrEditButtons[3].show(); }
public void SetHouseObject(HouseObject houseObject) { houseObjectId = houseObject.id; this.houseObject = houseObject; }
public static void RemoveHouse(HouseObject obj) { _objects[(int)LAYER_ORDER.HOUSES].Remove(obj); }