public void UpdateUI(HouseData houseToUpdate, bool isAsset = false) { //Debug.Log("UI CALLED"); house = houseToUpdate; houseID = house.GetID(); houseName = house.GetTitle(); houseValue = house.GetValue(); bidOwner = house.GetLastPersonToBid(); value.text = "$" + houseValue.ToString(); title.text = houseName; titleAsset.text = houseName; valueAsset.text = "$" + houseValue.ToString(); if (isAsset) { //TODO fix this UpdateHouseValueText(); assetHouseType = true; assetSellButton.GetComponent <SVGImage>().sprite = assetHouseIcon; SwitchState(4); return; } if (house.GetLastPersonToBid() == 0) { bidIconButton.GetComponent <SVGImage>().sprite = noBidIcon; return; } if (house.GetLastPersonToBid() == PhotonNetwork.LocalPlayer.ActorNumber) { bidIconButton.GetComponent <SVGImage>().sprite = yourBidIcon; bidIconButton.GetComponent <SVGImage>().color = yourColor; return; } if (bidIconButton.GetComponent <SVGImage>().sprite == yourBidIcon) { gameMasterRef.haveBidOnHouse = false; } goodHighlight.SetActive(false); bidIconButton.GetComponent <SVGImage>().sprite = bidIcon; bidIconButton.GetComponent <SVGImage>().color = gameMasterRef.GetColorOfPlayer(gameMasterRef.GetOthersListPosition(house.GetLastPersonToBid())); }
public void Click_GoToHouseViewer() { gameMasterRef.MenuBarSelection(7); if (gameMasterRef.prevMenuSelected == MenuOptions.YourAssets) { gameMasterRef.houseViewerManager.GetComponent <HouseViewerManager>().EstablishTheListToView(gameMasterRef.playerPhoton.GetAssetList(), houseID); } else { gameMasterRef.houseViewerManager.GetComponent <HouseViewerManager>().EstablishTheListToView(gameMasterRef.currentHouseBids, houseID); } gameMasterRef.theCard.GetComponent <HouseViewer>().UpdateCardUI(house.GetIncome(), house.GetTitle(), house.GetFamNum(), house.GetVictoryPoints(), house.GetExtraPurplePoints(), house.GetLocation()); }