public override void OnUnSelected() { base.OnUnSelected(); Debug.Assert(_hotSpotWindSpeed != null); EditorManager.ActiveView.HotSpots.Remove(_hotSpotWindSpeed); _hotSpotWindSpeed = null; }
/// <summary> /// Overridden function /// </summary> public override void OnUnSelected() { // release the hotspots again: SafeRemoveHotSpot(_hotSpotGravity); _hotSpotGravity = null; SafeRemoveHotSpot(_hotSpotLightGridOfs); _hotSpotLightGridOfs = null; base.OnUnSelected(); }
public override void OnSelected() { base.OnSelected(); Debug.Assert(_hotSpotWindSpeed == null); _hotSpotWindSpeed = new HotSpot3D(this, 16.0f); _hotSpotWindSpeed.ToolTipText = "Wind speed vector"; _hotSpotWindSpeed.StartPosition = WindSpeed; EditorManager.ActiveView.HotSpots.Add(_hotSpotWindSpeed); }
/// <summary> /// Overridden function /// </summary> public override void OnSelected() { base.OnSelected(); System.Diagnostics.Debug.Assert(_hotSpotGravity == null); System.Diagnostics.Debug.Assert(_hotSpotLightGridOfs == null); // hotspot for gravity _hotSpotGravity = new HotSpotDistance(this, @"textures\Hotspot_G.tga", VisionColors.Yellow, HotSpotBase.PickType.Square, 4.0f); _hotSpotGravity.StartDistance = this.Gravity; _hotSpotGravity.Axis = -Vector3F.ZAxis; // always point down in world space _hotSpotGravity.ToolTipText = "Gravity"; _hotSpotGravity.DisplayScaling = EditorManager.Settings.GlobalUnitScaling; EditorManager.ActiveView.HotSpots.Add(_hotSpotGravity); // light grid ofs Debug.Assert(_hotSpotLightGridOfs == null); _hotSpotLightGridOfs = new HotSpot3D(this, 16.0f); _hotSpotLightGridOfs.ToolTipText = "light grid offset"; _hotSpotLightGridOfs.StartPosition = LightGridSampleOfs; EditorManager.ActiveView.HotSpots.Add(_hotSpotLightGridOfs); }
void UpdateTangentHotSpots() { bool bRemoveIn = true; bool bRemoveOut = true; if (Selected) { bRemoveIn = false; bRemoveOut = false; } if (bRemoveIn && _hotSpotStartPoint != null) { EditorManager.ActiveView.HotSpots.Remove(_hotSpotStartPoint); _hotSpotStartPoint = null; } else if (!bRemoveIn && _hotSpotStartPoint == null) { _hotSpotStartPoint = new HotSpot3D(this, 32.0f); _hotSpotStartPoint.ToolTipText = "Start point"; _hotSpotStartPoint.StartPosition = _vStartPoint - Position; EditorManager.ActiveView.HotSpots.Add(_hotSpotStartPoint); } if (bRemoveOut && _hotSpotEndPoint != null) { EditorManager.ActiveView.HotSpots.Remove(_hotSpotEndPoint); _hotSpotEndPoint = null; } else if (!bRemoveOut && _hotSpotEndPoint == null) { _hotSpotEndPoint = new HotSpot3D(this, 32.0f); _hotSpotEndPoint.ToolTipText = "End point"; _hotSpotEndPoint.StartPosition = _vEndPoint - Position; EditorManager.ActiveView.HotSpots.Add(_hotSpotEndPoint); } }
public override void OnSelected() { base.OnSelected(); Debug.Assert(_hotSpotWindSpeed == null); _hotSpotWindSpeed = new HotSpot3D(this, 16.0f); _hotSpotWindSpeed.ToolTipText = "Wind speed vector"; _hotSpotWindSpeed.StartPosition = WindSpeed; EditorManager.ActiveView.HotSpots.Add(_hotSpotWindSpeed); Debug.Assert(_hotSpotLightSamplingOffset == null); _hotSpotLightSamplingOffset = new HotSpot3D(this, 16.0f); _hotSpotLightSamplingOffset.ToolTipText = "Light Sampling Offset"; _hotSpotLightSamplingOffset.StartPosition = LightSamplingOffset; EditorManager.ActiveView.HotSpots.Add(_hotSpotLightSamplingOffset); }
public override void OnUnSelected() { base.OnUnSelected(); Debug.Assert(_hotSpotWindSpeed != null); EditorManager.ActiveView.HotSpots.Remove(_hotSpotWindSpeed); _hotSpotWindSpeed = null; Debug.Assert(_hotSpotLightSamplingOffset != null); EditorManager.ActiveView.HotSpots.Remove(_hotSpotLightSamplingOffset); _hotSpotLightSamplingOffset = null; }
/// <summary> /// Overridden function /// </summary> public override void OnUnSelected() { // release the hotspots again: SafeRemoveHotSpot(_hotSpotGravity); _hotSpotGravity = null; SafeRemoveHotSpot(_hotSpotLightGridOfs); _hotSpotLightGridOfs = null; base.OnUnSelected (); }
/// <summary> /// Overridden function /// </summary> public override void OnSelected() { base.OnSelected (); System.Diagnostics.Debug.Assert(_hotSpotGravity==null); System.Diagnostics.Debug.Assert(_hotSpotLightGridOfs==null); // hotspot for gravity _hotSpotGravity = new HotSpotDistance(this,@"textures\Hotspot_G.tga",VisionColors.Yellow,HotSpotBase.PickType.Square,4.0f); _hotSpotGravity.StartDistance = this.Gravity; _hotSpotGravity.Axis = -Vector3F.ZAxis; // always point down in world space _hotSpotGravity.ToolTipText = "Gravity"; _hotSpotGravity.DisplayScaling = EditorManager.Settings.GlobalUnitScaling; EditorManager.ActiveView.HotSpots.Add(_hotSpotGravity); // light grid ofs Debug.Assert(_hotSpotLightGridOfs==null); _hotSpotLightGridOfs = new HotSpot3D(this,16.0f); _hotSpotLightGridOfs.ToolTipText = "light grid offset"; _hotSpotLightGridOfs.StartPosition = LightGridSampleOfs; EditorManager.ActiveView.HotSpots.Add(_hotSpotLightGridOfs); }
/// <summary> /// Overridden un-selection function. Removes the hotspots /// </summary> public override void OnUnSelected() { base.OnUnSelected (); Debug.Assert(_hotSpotLightGridOfs!=null); EditorManager.ActiveView.HotSpots.Remove(_hotSpotLightGridOfs); _hotSpotLightGridOfs = null; WantsNativeRenderHookCallback = false; }
/// <summary> /// Overridden selection function. Adds the hotspots /// </summary> public override void OnSelected() { base.OnSelected (); Debug.Assert(_hotSpotLightGridOfs==null); _hotSpotLightGridOfs = new HotSpot3D(this,16.0f); _hotSpotLightGridOfs.ToolTipText = "light grid offset"; _hotSpotLightGridOfs.StartPosition = LightGridSampleOfs; EditorManager.ActiveView.HotSpots.Add(_hotSpotLightGridOfs); WantsNativeRenderHookCallback = true; }
/// <summary> /// Creates or removes the hotspots. Important when mode changes /// </summary> void UpdateTangentHotSpots() { bool bRemoveIn = true; bool bRemoveOut = true; if (Selected) { // custom is the only type that allows to edit the tangents via the hotspots bRemoveIn = (_inType!=PathNodeInOutType.Custom); bRemoveOut = (_outType!=PathNodeInOutType.Custom); } if (bRemoveIn && _hotSpotTangentIn!=null) { EditorManager.ActiveView.HotSpots.Remove(_hotSpotTangentIn); _hotSpotTangentIn = null; } else if (!bRemoveIn && _hotSpotTangentIn==null) { _hotSpotTangentIn = new HotSpot3D(this,16.0f); _hotSpotTangentIn.ToolTipText = "tangent in"; _hotSpotTangentIn.StartPosition = TransformToWorldSpace(_tangentIn, false); EditorManager.ActiveView.HotSpots.Add(_hotSpotTangentIn); } if (bRemoveOut && _hotSpotTangentOut!=null) { EditorManager.ActiveView.HotSpots.Remove(_hotSpotTangentOut); _hotSpotTangentOut = null; } else if (!bRemoveOut && _hotSpotTangentOut==null) { _hotSpotTangentOut = new HotSpot3D(this,16.0f); _hotSpotTangentOut.ToolTipText = "tangent out"; _hotSpotTangentOut.StartPosition = TransformToWorldSpace(_tangentOut, false); EditorManager.ActiveView.HotSpots.Add(_hotSpotTangentOut); } }