public IEnumerator Start() { foreach (Transform child in BannerGrid) { Destroy(child.gameObject); } foreach (Transform child in PaginationGrid) { Destroy(child.gameObject); } foreach (var banner in Banners) { var instance = Instantiate(BannerPrefab, BannerGrid); var button = instance.GetComponent <Button>(); button.onClick.RemoveAllListeners(); if (string.IsNullOrEmpty(banner.Url)) { if (banner.data != null) { Banner b = banner; button.onClick.AddListener(delegate { PushData(b); }); } else { button.onClick.AddListener(() => { StartCoroutine(ForceScrollDown()); }); } } else { button.onClick.AddListener(() => { Debug.Log(banner.Url); var safeBrowsing = UniWebViewSafeBrowsing.Create(banner.Url); // Show it on screen. safeBrowsing.Show(); }); } instance.GetComponent <Image>().sprite = banner.Sprite; if (Banners.Count > 1) { var toggle = Instantiate(PagePrefab, PaginationGrid); toggle.group = PaginationGrid.GetComponent <ToggleGroup>(); } } yield return(null); HorizontalScrollSnap.Initialize(Random); HorizontalScrollSnap.GetComponent <ScrollRect>().movementType = Elastic ? ScrollRect.MovementType.Elastic : ScrollRect.MovementType.Clamped; }
public void EnableScrolling(bool enable) { ScrollRect scroll = m_HorizontalScrollSnap.GetComponent <ScrollRect>(); scroll.horizontal = enable; }
public void ChangeToSubway() { Mask.alpha = 1; if (isTutorial) { TutorialManager.scrollControl(true); myCameraState = CameraState.Subway; } else if (LevelManager.isInstruction)//换到鱼界面 { print("Final camera controller clicktime = 7"); myHSS.GoToScreen(3); LevelManager.clicktime = 7; Show(fishShoutCG); } Hide(TakePhoto); Hide(Posture); transform.position = new Vector3(0, 0, -10); if (myCameraState == CameraState.Closet || myCameraState == CameraState.Map || myCameraState == CameraState.App || myCameraState == CameraState.Ad) { if (lastCameraState != CameraState.Closet && lastCameraState != CameraState.Map && lastCameraState != CameraState.App && myCameraState != CameraState.Ad) { myCameraState = lastCameraState; } else { myCameraState = CameraState.Subway; } } //hide everything Hide(Inventory); Show(subwayBackground); Hide(frontPage); Hide(appBackground); Hide(NPCPage); Hide(SubwayMap); Hide(postpage); HideAllPersonalPages(); //for Tutorial if (isTutorial) { if (TutorialManager.tutorialNumber == 14)//从换装界面出来 { TutorialManager.scrollControl(true); mySubwayState = SubwayState.Four; myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(4); TutorialManager.tutorialNumber = 15; } else if (TutorialManager.tutorialNumber == 15)//从地铁界面出来 { mySubwayState = SubwayState.One; myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(1); TutorialManager.tutorialNumber = 16; } else if (TutorialManager.tutorialNumber == 16) { mySubwayState = SubwayState.One; myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(1); TutorialManager.tutorialNumber = 15; } } }
public void putClothIn() { if (!FinalCameraController.isTutorial) { FinalCameraController.LevelManager.isInstruction = false; } FinalCameraController.CancelAllUI(false); if (FinalCameraController.isSwipping == false) { if (hitTime == 0) { myAudio.pitch = 0.5f; myAudio.Play(); //for tutorial if (FinalCameraController.isTutorial) { WasherControllerList[0].myMachineState = AllMachines.MachineState.bagUnder; //change machine tags to character WasherControllerList[0].transform.gameObject.tag = this.transform.gameObject.tag; this.gameObject.transform.SetParent(WasherControllerList[0].gameObject.transform); transform.position = AllMachines.WashingMachines[0].transform.position + new Vector3(0, -2.5f, 0); FinalCameraController.TutorialManager.scrollControl(true); myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(2); FinalCameraController.TutorialManager.KararaStandingImage.enabled = false; FinalCameraController.TutorialManager.tutorialNumber = 3; FinalCameraController.TutorialManager.stopDisappear = false; hitTime++; } else { SubwayMovement.bagNum -= 1; for (int i = 0; i < AllMachines.WashingMachines.Count; i++) { //get machine start washing if (WasherControllerList[i].myMachineState == AllMachines.MachineState.empty) { WasherControllerList[i].myMachineState = AllMachines.MachineState.bagUnder; //change machine tags to character WasherControllerList[i].transform.gameObject.tag = this.transform.gameObject.tag; this.gameObject.transform.SetParent(WasherControllerList[i].gameObject.transform); transform.position = AllMachines.WashingMachines[i].transform.position + new Vector3(0, -2.7f, 0); if (i == 0) { myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(2); } else { myHSS.GetComponent <HorizontalScrollSnap>().GoToScreen(3); } //change the bag position to be empty again SubwayMovement.bagPosAvailable[myBagPosition] = false; hitTime++; break; } } } } else if (hitTime == 1) { myAudio.pitch = 0.6f; myAudio.Play(); //点第二次换成打开的包 print("tag = " + tag); myImage.sprite = AllMachines.openBagsDic[this.tag]; //in tutorial if (FinalCameraController.isTutorial) { FinalCameraController.TutorialManager.tutorialNumber = 4; // FinalCameraController.TutorialManager.bag.GetComponent<Image>().material.DisableKeyword("SHAKEUV_ON"); } for (int i = 0; i < AllMachines.WashingMachines.Count; i++) { //get machine start washing if (WasherControllerList[i].myMachineState == AllMachines.MachineState.bagUnder) { if (WasherControllerList[i].transform.CompareTag(this.transform.gameObject.tag)) { WasherControllerList[i].myMachineState = AllMachines.MachineState.full; // //change machine tags to character // WasherControllerList[i].transform.gameObject.tag = this.transform.gameObject.tag; hitTime++; break; } } } } //return clothes else if (hitTime > 1) { // else // { //get the machine with clothes from this bag for (int i = 0; i < AllMachines.WashingMachines.Count; i++) { if (WasherControllerList[i].CompareTag(this.transform.gameObject.tag)) { if (WasherControllerList[i].myMachineState == AllMachines.MachineState.finished) { //WasherControllerList[i].myMachineState = AllMachines.MachineState.empty; if (FinalCameraController.alreadyNotice == false) { AllMachines.currentBag = this.gameObject; //currentbag 是指产生了notice的这个包 print("returnClothhhhhh"); if (FinalCameraController.isTutorial) { if (FinalCameraController.TutorialManager.tutorialNumber == 16) { // FinalCameraController.DisableInput(true); FinalCameraController.TutorialManager.scrollControl(false); //then return all clothes in the machine FinalCameraController.generatedNotice = Instantiate(AllMachines.returnNotice, new Vector3(0, 0, 0), Quaternion.identity, WasherControllerList[i].gameObject.transform); FinalCameraController.generatedNotice.tag = this.tag; FinalCameraController.generatedNotice.transform.SetParent(WasherControllerList[2].gameObject.transform); //change karara back into work cloth FinalCameraController.alreadyNotice = true; } else if (FinalCameraController.TutorialManager.tutorialNumber == 9) { FinalCameraController.TutorialManager.chooseBag = true; FinalCameraController.TutorialManager.clicktime = 7; } } else { //generate the notice FinalCameraController.generatedNotice = Instantiate(AllMachines.returnNotice, new Vector3(0, 0, 0), Quaternion.identity, WasherControllerList[i].gameObject.transform); FinalCameraController.generatedNotice.tag = this.tag; FinalCameraController.alreadyNotice = true; if (i == 1) { FinalCameraController.generatedNotice.transform.SetParent(WasherControllerList[2].gameObject.transform); } else { FinalCameraController.generatedNotice.transform.SetParent(WasherControllerList[i].gameObject.transform); } } } //print("AllMachines.currentBag.tag = " + AllMachines.currentBag.tag); hitTime++; break; } } } // } } } }