예제 #1
0
    public void SpawnUnit()
    {
        GameObject clickedOn = pInput.GetLastClicked();

        if (clickedOn)
        {
            Structure s = clickedOn.GetComponent <Structure>();
            if (s == null)
            {
                Debug.Log("hey spawn unit() there is no s : " + clickedOn.gameObject.name);
                return;
            }
            switch (s.myStructType)
            {
            case Structure.STRUCT_TYPE.HOMEBASE:
                HomeBase hb = clickedOn.GetComponent <HomeBase>();
                //myProduceUnit = hb.ProduceWorker;
                if (hb.GetIsBuilding() == false)
                {
                    hb.SetIsBuilding(true, hb.GetWorkerBuildTime());
                }
                break;

            case Structure.STRUCT_TYPE.RAX:
                break;

            case Structure.STRUCT_TYPE.FACTORY:
                break;

            case Structure.STRUCT_TYPE.STARPORT:
                break;

            default:
                break;
            }
            // myProduceUnit();
        }
    }