// Use this for initialization void Start() { Debug.Log("Camera PreView Texture [" + PreTextureWidth + "," + PreTextureHeight + "]"); holoeverService = NxrViewer.Instance.GetHoloeverService(); if (holoeverService != null) { cameraPreviewHelper = holoeverService.InitCameraPreviewHelper(); } material = GetComponent <Renderer>().material; defaultTexture = material.mainTexture; }
// Use this for initialization void Start() { Debug.Log("Camera PreView Texture [" + PreTextureWidth + "," + PreTextureHeight + "]"); holoeverService = NxrViewer.Instance.GetHoloeverService(); if (holoeverService != null) { cameraPreviewHelper = holoeverService.InitCameraPreviewHelper(); } Renderer renderer = GetComponent <Renderer>(); material = renderer == null ? null : renderer.material; defaultTexture = material != null ? material.mainTexture : null; #if UNITY_ANDROID InitTexture(); #endif }