void Update() { player = transform.parent.transform.parent.GetComponent<HockeyPlayerController>(); }
public void HitPuck(HockeyPlayerController p) { lastHit = p; }
void RemovePlayer( HockeyPlayerController player ) { spawnPoints.Insert( 0, player.transform.position ); //players.Remove( player ); player.device = null; Destroy( player.gameObject ); }