public void SendCollisionMessage(ZeroHitbox receiver, ZeroHitbox collider, string message) { HitboxCollisionInfo collisionInfo = new HitboxCollisionInfo(); collisionInfo.GameObject = collider.gameObject; collisionInfo.CurrentAnimation = receiver.AnimationClips[receiver.AnimationClipsIndex].Name; receiver.gameObject.SendMessage(message, collisionInfo, SendMessageOptions.DontRequireReceiver); }
void OnHitboxCollisionEnter(HitboxCollisionInfo info) { Debug.Log(info); }