public void AddMove(Command move, HitPos hitPosition, int damage, CrushProp crushProperty = CrushProp.None, PositionProp positionProperty = PositionProp.Stand, PositionProp enemyPositionProperty = PositionProp.Stand) { Commands.Add(move); HitPositions.Add(hitPosition); Damages.Add(damage); CrushProperties.Add(crushProperty); PositionProperties.Add(positionProperty); }