예제 #1
0
        private void toolSelected(HitObjectCompositionTool tool)
        {
            BlueprintContainer.CurrentTool = tool;

            if (!(tool is SelectTool))
            {
                EditorBeatmap.SelectedHitObjects.Clear();
            }
        }
예제 #2
0
        private void selectTool(HitObjectCompositionTool tool)
        {
            blueprintContainer.CurrentTool = tool;

            if (tool == null)
            {
                distanceSnapGridContainer.Hide();
            }
            else
            {
                showGridFor(Enumerable.Empty <HitObject>());
            }
        }
예제 #3
0
        private void toolSelected(HitObjectCompositionTool tool)
        {
            BlueprintContainer.CurrentTool = tool;

            if (tool is SelectTool)
            {
                distanceSnapGridContainer.Hide();
            }
            else
            {
                EditorBeatmap.SelectedHitObjects.Clear();
                showGridFor(Enumerable.Empty <HitObject>());
            }
        }