private void toolSelected(HitObjectCompositionTool tool) { BlueprintContainer.CurrentTool = tool; if (!(tool is SelectTool)) { EditorBeatmap.SelectedHitObjects.Clear(); } }
private void selectTool(HitObjectCompositionTool tool) { blueprintContainer.CurrentTool = tool; if (tool == null) { distanceSnapGridContainer.Hide(); } else { showGridFor(Enumerable.Empty <HitObject>()); } }
private void toolSelected(HitObjectCompositionTool tool) { BlueprintContainer.CurrentTool = tool; if (tool is SelectTool) { distanceSnapGridContainer.Hide(); } else { EditorBeatmap.SelectedHitObjects.Clear(); showGridFor(Enumerable.Empty <HitObject>()); } }