// Use this for initialization void Start() { HJS = GameObject.Find("Barrel").GetComponent <HitJudgmentScript>(); MS = GameObject.Find("ManagementButtonFlag").GetComponent <ManagementScript>(); SB = GameObject.Find("StartButton").GetComponent <StartButton>(); MoveArrow = 0; // ボタンの初期座標を代入 parentPosition = gameObject.transform.position; }
// Use this for initialization void Start() { HJS = GameObject.Find("Barrel").GetComponent <HitJudgmentScript>(); canAnimation = GetComponent <Animator>(); endFlag = false; pos = GameObject.Find("Akicanman").transform.position; resetButton = GameObject.Find("ResetButton"); resetButton.SetActive(false); for (int i = 0; i < gameoverObj.Length; i++) { gameoverObj[i].SetActive(false); } }