예제 #1
0
    public override void DoUndo()
    {
        //Undo.UndoData_newheights = Undo.Current.Scmap.Teren.terrainData.GetHeights(0, 0, Undo.Current.Scmap.Teren.terrainData.heightmapWidth, Undo.Current.Scmap.Teren.terrainData.heightmapHeight);
        if (!RedoGenerated)
        {
            if (Id == 1)
            {
                Undo.UndoData_StratumId = Id;
                Undo.UndoData_Stratum   = Undo.Current.Scmap.map.TexturemapTex2.GetPixels();
            }
            else
            {
                Undo.UndoData_StratumId = Id;
                Undo.UndoData_Stratum   = Undo.Current.Scmap.map.TexturemapTex.GetPixels();
            }

            HistoryStratumPaint.GenerateRedo(Undo.Current.Prefabs.StratumPaint).Register();
        }
        RedoGenerated = true;
        DoRedo();
    }
예제 #2
0
 public void RegisterStratumPaint(Color[] colors, int id)
 {
     UndoData_Stratum   = colors;
     UndoData_StratumId = id;
     HistoryStratumPaint.GenerateUndo(Prefabs.StratumPaint).Register();
 }