private void Start() { //sphereTrans = transform.GetChild(0); sphereCollider = GetComponent <SphereCollider>(); highlighter = GetComponent <Highlighter>(); highlighterFlashing = GetComponent <HighlighterFlashing>(); }
private void Start() { meshRenderer = GetComponent <MeshRenderer>(); highlighter = GetComponent <Highlighter>(); highlighterFlashing = GetComponent <HighlighterFlashing>(); highlighterFlashing.flashingStartColor = Color.white; }