private static void Bar(__arglist) { ArgIterator argIterator = new ArgIterator(__arglist); while (argIterator.GetRemainingCount() > 0) { HiddenFeatureserence HiddenFeatureserence = argIterator.GetNextArg(); object obj = HiddenFeatureserence.ToObject(HiddenFeatureserence); //Console.Out.WriteLine(obj); printf("%s\n", __arglist(obj.ToString())); } }
private static void Foo(__arglist) { ArgIterator argIterator = new ArgIterator(__arglist); //for (int remainingCount = 0; remainingCount < argIterator.GetRemainingCount(); ++remainingCount) for (int remainingCount = argIterator.GetRemainingCount(); remainingCount > 0; --remainingCount) { HiddenFeatureserence HiddenFeatureserence = argIterator.GetNextArg(); object obj = HiddenFeatureserence.ToObject(HiddenFeatureserence); //Console.Out.WriteLine(obj); printf("%s\n", __arglist(obj.ToString())); } }