private void move() { if (mouse.Equals(selection)) { unselect(); } else if (!mouse.containsKey("Unit")) { if (path.Length > 0) { waiting = true; HexPosition.clearSelection(); selection = mouse; selection.select("Selection"); CmdMoveUnit(HexPosition.pathToIntString(path)); } } else { object enemy = null; if (mouse.tryGetValue("Unit", out enemy)) { if (isAttackable(selection.getUnit(), (Unit)enemy)) { actuallyAttack(); } } } }
private void move() { if (mouse.Equals(selection)) { unselect(); } else if (!mouse.containsKey("Unit")) { if (path.Length > 0) { Unit myUnit = selection.getUnit(); myUnit.move(path); HexPosition.clearSelection(); selection = mouse; selection.select("Selection"); if (selectAttackable(myUnit)) { phase = Phase.ATTACK; } else { myUnit.skipAttack(); unselect(); } } } }
private void move() { if (mouse.Equals(selection)) { unselect(); } else if (!mouse.containsKey("Unit")) { if (path.Length > 0) { Unit myUnit = ((Unit)selection.getValue("Unit")); myUnit.move(path); HexPosition.clearSelection(); selection = mouse; selection.select("Selection"); if (selectAttackable(myUnit)) { turn = Turn.ATTACK; } else { myUnit.Status = Unit.State.WAIT; unselect(); endTurn(); } } } else { object enemy = null; if (mouse.tryGetValue("Unit", out enemy)) { Unit myUnit = ((Unit)selection.getValue("Unit")); if (isAttackable(myUnit, (Unit)enemy)) { actuallyAttack(); } } } }
private void move() { if (mouse.Equals(selection)) { unselect(); } else if (!mouse.containsKey("Unit")) { if (path.Length > 0) { Unit myUnit = selection.getUnit(); myUnit.move(path); HexPosition.clearSelection(); selection = mouse; selection.select("Selection"); if (selectAttackable(myUnit)) { turn = Turn.ATTACK; } else { myUnit.skipAttack(); unselect(); } } } else { Unit enemy = mouse.getUnit(); if (enemy != null) { Unit myUnit = selection.getUnit(); if (isAttackable(myUnit, enemy)) { actuallyAttack(); } } } }
/*public override bool Equals (object obj) { * if (obj.GetType is HexEntry) { * HexEntry entry = (HexEntry) obj; * return Position == entry.Position && Name == entry.Name; * } else { * return false; * } * }*/ public bool Equals(HexaUnit hexaUnit) { return(position.Equals(hexaUnit.Position) && name == hexaUnit.Name); }
/*public override bool Equals (object obj) { * if (obj.GetType is HexEntry) { * HexEntry entry = (HexEntry) obj; * return Position == entry.Position && Name == entry.Name; * } else { * return false; * } * }*/ public bool Equals(HexEntry hexEntry) { return(position.Equals(hexEntry.Position) && name == hexEntry.Name); }