private float SetFoodRatio(Hex habitat) { float plantFood = habitat.GetVegHealth(); float meatFood = habitat.GetMeatHealth(); float insectFood = habitat.GetInsectHealth(); float fishFood = habitat.GetFishHealth(); float wasteFood = habitat.GetWasteRatio(); float foodRatio = 0.00f; if(diet.Contains(dietType.HERB)){ foodRatio += plantFood + ((1 - plantFood) / 2); } if(diet.Contains(dietType.CARNO)){ foodRatio += meatFood + ((1 - meatFood) / 2); } if(diet.Contains(dietType.FISH)){ foodRatio += fishFood + ((1 - fishFood) / 2); } if(diet.Contains(dietType.INSECT)){ foodRatio += insectFood + ((1 - insectFood) / 2); } if(diet.Contains(dietType.SCAV)){ foodRatio += wasteFood + ((1 - wasteFood) / 2); } foodRatio /= diet.Count; if (isPlayer) { //print(foodRatio); } if(foodRatio > 1){ foodRatio = 1; } else if(foodRatio < 0){ foodRatio = 0; } return foodRatio; }